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NPC Generator

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Advanced [show]


Kyle Tyndall, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears his auburn hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is mildly Human supremacist, though he does not identify as such. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Interpreter arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. By chance he met his sister recently and the two have been together since.

Motivation: He seems to be bored by most things; and an old rival family wants him found

Flaws: Racist, Antagonistic, Mundane. Bonds: Rich, Family. Occupation: Interpreter

Voice: Jittery and nervous

Attributes [hide]

Kyle Tyndall, Male Human Ranger 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)6 (-2) 13 (+1)11 (+0)
Skills Arcana +0, History +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp.


Social Check DCs


Gerald Barclay, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear green clothing when he does not wear armor. His white hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gerald lived on a farm with his mother, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He used his abilities to travel the world and help people.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Philantrophist. Flaws: Ugly, Hedonist, PTSD. Bonds: Poor, Family. Occupation: Crown-heir

Voice: Loud with bravado

Attributes [hide]

Gerald Barclay, Male Human Barbarian 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)9 (-1) 9 (-1)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs


Gerard Sharps, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tight fitting pastel shirt and pants. With bright auburn hair and a scraggly beard. His face is scarred and worn.

Personality: He is a Masseuse first and foremost. He believes firmly that knowledge should be universal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his father was called into army service. He has had some formal writing training, and achieved minor success. He has achieved small success as a Masseuse.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Rich, Military. Occupation: Masseuse

Voice: American accent

Attributes [hide]

Gerard Sharps, Male Human Warlock 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1200 gp. Bloodstone (50 gp). Golden yellow topaz (200 gp). Jade (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His skin is fair and his fingers are delicate and long. With bright golden hair and a scraggly beard. His amber eyes dart from person to person to random spaces in the air.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Anselm was born in the north. At a young age he loved to build and create. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: A need for knowledge about a nearby landmark; and he is greedy

Ideals: Persistence, Gifted. Flaws: Selfish. Bonds: Rich, Adventurer. Occupation: Cook

Voice: Excited and jittery

Attributes [hide]

Anselm Gentry, Male Human Druid 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs


Chad Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. He has a small bristly mustache and wavy blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He plays an instrument quite well.

History: Born in the west his family was never financially stable. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Optimist, Artistic. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Sculptor

Voice: Low range voice

Attributes [hide]

Chad Cholmondeley, Male Human Cleric 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills Athletics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). An abacus with copper, silver and gold markers (80 gp).


Social Check DCs

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