Justin Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. His blonde hair is long and unkept. His eyes are a pleasant hazel.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He does not trust anyone and sleeps with one eye open.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against giants; and a deep hatred of giants
Flaws: Ugly, Insomniac, Mundane. Bonds: Enemies. Occupation: Layabout
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 7 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norman Thorpe, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His golden hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a great chef.
History: He was raised in a white middle class family as the only child. His martial abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and an old rival family wants him found
Ideals: Gifted. Flaws: Sensitive, Mundane. Bonds: Attractive. Occupation: Fortune-teller
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 200 gp. 1 Masterwork Thieves’ tools. 1 Good lock.
Anthony Nibley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a long red beard, and similarly colored long hair. His face is scarred and worn.
Personality: He is witty, but his monotone delivery comes off as unnerving He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and to prove his worth to the world
Ideals: Entrepeneur, Athletic, Joker. Flaws: Ugly, Impulsive. Occupation: Guard
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Henry Shelby, Male Human [Permalink]
Personal [hide]
Description: He wears a tan vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has dyed his greying golden hair a little too much giving a sharp golden color. His brown eyes are slightly larger than normal.
Personality: He is irascible and easily irritated. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His father raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.
Motivation: He's repulsed by the PC; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Adventurer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hugh Windsor, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He wears a green armored body suit, with a simple violet line shooting up and back down. His silver hair is styled in orderly dreadlocks. His skin is flawless and his amber eyes scan people very quickly.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great joy in being the best Gardener in town.
History: The child of southern immigrants he idolized his father. Through the years after Hugh was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Hugh's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Sabotage a competitor; and balancing his hectic life and new gardener responsibilities is difficult
Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Gardener
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 100 gp. Chrysoberyl (160 gp). Bloodstone (30 gp). Aquamarine (1000 gp). 1 Minor magic item.
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