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NPC Generator

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Advanced [show]


Bertram Hallewell, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He comes from a rich northern family. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: He is greedy.

Ideals: Joker, Philantrophist, Athletic. Bonds: Attractive, Rich. Occupation: Bricklayer

Voice: Spits words with contempt

Attributes [hide]

Bertram Hallewell, Male Human Commoner 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)14 (+2) 16 (+3)16 (+3)
Skills Nature +4, Performance +5
Senses Passive Perception 13
Languages Common, Goblin, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Kody Hailey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long silver hair reaches down to his waist. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Kody is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his brother's freedom.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Family. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Kody Hailey, Male Human Ranger 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)9 (-1) 16 (+3)12 (+1)
Skills Arcana +1, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 8000 cp.


Social Check DCs


Patrick Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also has developed a complete distrust of the Crown-heir profession.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Religious, Adventurer. Occupation: Shoemaker

Voice: Mousy voice

Attributes [hide]

Patrick Tickle, Male Human Paladin 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)11 (+0) 9 (-1)8 (-1)
Skills Nature +3, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Randal Hale, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His red hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He speaks before he thinks and is too direct. A true patriot, Randal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He seems to be bored by most things; and to end his boredom

Flaws: Impulsive, Disease, Mundane. Bonds: Military, Religious. Occupation: Roofer

Voice: Slow speaker

Attributes [hide]

Randal Hale, Male Human Warrior 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1800 sp. Tourmaline (140 gp). Sard (70 gp). Moss agate (13 gp).


Social Check DCs


Charles Crawford, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has red hair. His eyes, though not visible through his cowl, are violet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Religious, Enemies. Occupation: Miller

Voice: Aggressive tone

Attributes [hide]

Charles Crawford, Male Human Warlock 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 800 gp.


Social Check DCs

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