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NPC Generator

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Advanced [show]


Trym Weld, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears a sleeveless long coat of deep green leather and dull pastel iron scale mail. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Sold as a small child to a brothel owner, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: Further expansion of business; and he has a crush on the local slave trader

Ideals: Optimist, Logical. Bonds: Mentor, Job, Has a crush. Occupation: Locksmith

Voice: Speaks with a cold

Attributes [hide]

Trym Weld, Male Human Monk 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Alex Kenley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large red jacket. He carries with him a set of falchions, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His long golden hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: This man loves singing and to teach people singing more than just about anything. Energy wise he seems alert and responsive.

History: He was born in the north, but his parents moved at a very young age to the south. His mother was a mechanic, and taught him how to fix just about anything. He has never given up on his singing dream.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Professionalism, Persistence. Bonds: Attractive, Immigrant. Occupation: Server

Voice: Squeaky

Attributes [hide]

Alex Kenley, Male Human Warrior 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)8 (-1) 12 (+1)15 (+2)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp. A delicate silver chain set with a tourmaline (10 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Gold and topaz bottle stopper cork (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Barclay, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is wearing colorful clothing, dressed as a Carter. His skin is also unnaturally pale. He has moderate length chestnut hair. His eyes are brown and beady.

Personality: He likes to make people angry or surprised. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Everard hails from a village terrorized by orcs. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Everard took refuge in the ruined castle and found the beat up longbow and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is content

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Mundane. Bonds: Enemies, Nature. Occupation: Carter

Voice: Indian accent

Attributes [hide]

Everard Barclay, Male Human Ranger 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)15 (+2) 18 (+4)14 (+2)
Skills Deception +4, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs


Theodoric Read, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears professional attire. Beneath his clothing is a huge mess of scar tissue. His hair is chestnut and curly. His eyes are green.

Personality: He is happy with his job as a Painter. He turns his eye from what people do, preferring to live and let live. He also hits on women, regardless of circumstances.

History: Born in the south to a Painter, Theodoric learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has achieved small success as a Painter.

Motivation: He's attracted to the PC; and he is currently in port desperately looking for someone to get him out

Flaws: PTSD. Bonds: Attractive, Slave, Job, Has a crush. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Theodoric Read, Male Human Bard 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)10 (+0) 19 (+4)14 (+2)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 3000 sp. Deep green spinel (140 gp). Malachite (11 gp). Iolite (60 gp). Moonstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Barclay, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears just a blue suit. His tied-back hair is blonde. His blue eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic man, Thomas's first love is himself. His second love is also himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He inherited the family business which he has now maintained for 4 years.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Forgetful, Disease, Insane. Bonds: Job. Occupation: Jeweler

Voice: Draws out vowels

Attributes [hide]

Thomas Barclay, Male Human Wizard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)16 (+3) 10 (+0)8 (-1)
Skills Arcana +5, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 9000 cp.


Social Check DCs

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