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NPC Generator

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Advanced [show]


Shane Kimberley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bald on top and has large black tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Shane grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush.

Flaws: Ugly, Addict. Bonds: Rich, Adventurer, Job, Has a crush. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Shane Kimberley, Male Human Cleric 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)12 (+1) 7 (-2)13 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Henry Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His silver hair is lengthy and is close to two feet long. He has several tiny aquamarine earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Henry enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur. Flaws: Greedy, Hedonist. Bonds: Attractive, Rich, Adventurer. Occupation: Roofer

Voice: Forgets to breathe while speaking

Attributes [hide]

Henry Carlyle, Male Human Monk 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Superior lock.


Social Check DCs


Solomon Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is portly but not overly obese. He keeps his long blonde hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has all his life been fascinated with singing.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Junk Dealer

Voice: Mumbles to self between sentences

Attributes [hide]

Solomon Ashley, Male Human Adept 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)16 (+3) 10 (+0)12 (+1)
Skills Investigation +6, Performance +4
Senses Passive Perception 10
Languages Common, Infernal, Undercommon, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 gp. Obsidian (8 gp). Red spinel (120 gp). Golden yellow topaz (300 gp). Black pearl (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Adley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). He keeps his red hair in a pixie cut. His gray unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Brewer. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Reynard grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Expand his business.

Ideals: Philantrophist. Flaws: Disease. Bonds: Immigrant, Job, Adventurer. Occupation: Brewer

Voice: Speaks with back of mouth

Attributes [hide]

Reynard Adley, Male Human Druid 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. 1 Darkwood Buckler.


Social Check DCs


Drogo Haley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a pastel vest and prefers violet and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a long blonde beard, and similarly colored long hair. His eyes are a pleasant green.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his mother was called into army service. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Drogo took refuge in the large cave and found the beat up hammer and armor he uses now. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Military, Nature. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

Drogo Haley, Male Human Druid 9
Medium (5'2") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 1700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Cloth of gold vestments (90 gp).


Social Check DCs

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