Trym Spaulding, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. He wears large thick round spectacles.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his brother before him, after school he went straight into learning to become a Miner. He got away from his former life and has fallen to alcoholism.
Motivation: He is terrified, and will act out of fear; and wants to open a new tavern
Flaws: Addict, Fearful. Bonds: Nature, Rich, Job. Occupation: Miner
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Red spinel (70 gp). Moonstone (30 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Peter Shirley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His brown hair is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: His tongue was cut out and he uses sign language. He misses his home and complains about the freezing weather, even in summer.
History: Sold as a small child to a brothel owner, Peter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Cook father left him crippled. He left for the south, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and doesn't want to be a armorer and was forced into it by his family
Flaws: Disease. Bonds: Attractive, Immigrant, Mentor, Slave. Occupation: Armorer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 8 (-1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 7000 cp. Large well-done wool tapestry (400 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp).
Rolf England, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He typically wears yellow cloth garments or leather armor. He is an epitome of beauty. His long silver hair is drawn into a two foot long braid. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Overbrimming with self-confidence, Rolf isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Rolf was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Artistic. Flaws: Addict. Bonds: Attractive, Family. Occupation: Bricklayer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 100 gp.
Ernest Walpole, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and brown, and wears rings and necklaces with large, colorful gems. His chestnut hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are hazel.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not trust anyone and sleeps with one eye open.
History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Flaws: Ugly, Cynical, Insomniac. Bonds: Rich, Adventurer, Job. Occupation: Bather
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 500 gp. Aquamarine (700 gp). Fiery yellow corundum (1400 gp). Freshwater pearl (4 gp). Chrysoprase (20 gp). 1 Masterwork Common Ranged Weapon.
Patrick Kelsey, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He carries a battered scythe and tarnished trident as well. His hair is always cut to a buzz. He wears an eyepatch.
Personality: A skeptical and narcissistic man, Patrick's first love is himself. His second love is also himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He is a Chromatic Dragon in disguise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Slave, Adventurer. Occupation: Detective
Voice: Stutters
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 4 Tanglefoot bags. 4 Antitoxin.
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