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NPC Generator

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Advanced [show]


Anselm Emsworth, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he sports pastel clothing, slightly heavier than average wear. His white hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to human people

Ideals: Opinionated. Flaws: Racist. Bonds: Nature, Job, Military. Occupation: Shoemaker

Voice: Creaky witch voice

Attributes [hide]

Anselm Emsworth, Male Human Adept 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Nature +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 800 gp. Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Quinton, Male Human [Permalink]

Personal [hide]

Description: A 5'4" southern man, he wears a blue tunic with tan highlights, and long black pants that bunch up around his shoes. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He can speak with the recently deceased. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His mother raised him in a mountain cabin. He was an apprentice working in his father's forge. He's also a talented Ruler, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he wants revenge against gnolls

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Nature, Enemies. Occupation: Adventurer

Voice: Rhymes sentences (sorry)

Attributes [hide]

William Quinton, Male Human Adept 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)14 (+2) 13 (+1)16 (+3)
Skills Athletics +3, Stealth +2
Senses Passive Perception 11
Languages Common, Auran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 3000 sp. Black star sapphire (500 gp). Jade (60 gp).


Social Check DCs


Henry Braxton, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this southern man wears baggy brown pantaloons and a violet scarf. His blonde hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: Henry wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Henry lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Mason

Voice: Aggressive tone

Attributes [hide]

Henry Braxton, Male Human Warlock 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 5 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)17 (+3) 13 (+1)12 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Aquan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: Just what you see.


Social Check DCs


Balimaar Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky violet painted plate armor. He has a penchant for wearing a ring with an oversized opal on his right hand. His long white hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invites people to come help in his community garden.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult.

Ideals: Philantrophist, Gifted. Flaws: Emotional. Bonds: Rich, Job. Occupation: Spy

Voice: Slurs words

Attributes [hide]

Balimaar Wakefield, Male Human Warrior 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Athletics +5, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +2

Possessions: 2900 sp. Silver pearl (160 gp). Red spinel (160 gp).


Social Check DCs


Nicholas Davenport, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Around other people he will do his best to conceal his emotions and appear jolly.

History: Nicholas lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Nicholas and his spouse have recently divorced.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Ugly, Secretive, Shy, Antagonistic. Bonds: Family. Occupation: Adventurer

Voice: Ums and uhs a lot

Attributes [hide]

Nicholas Davenport, Male Human Paladin 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)9 (-1) 15 (+2)13 (+1)
Skills Insight +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 16000 sp.


Social Check DCs

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