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Peter Langston, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears rags and sports a simple walking cane. He has a long auburn beard with little hanging trinkets. His eyes, though not visible through his cowl, are gray.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gifted from a young age, Peter studied abroad. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Peter took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. Since then, he has sought to make the best of life.

Motivation: To prove his worth to the world; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Poor, Immigrant, Nature. Occupation: Miller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Peter Langston, Male Human Expert 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)15 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Frederick Royal, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He likes to wear brown tank tops with white pants. He has wavy golden hair. His eyes are amber and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Poor, Nature, Religious. Occupation: Mason

Voice: Sounds elderly

Attributes [hide]

Frederick Royal, Male Human Sorcerer 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 300 gp. Malachite (6 gp). 1 Half-Plate. 1 Chain shirt. 1 Breastplate. 1 Buckler.


Social Check DCs


Kody Weld, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length chestnut hair. His green eyes peer out from beneath his top white hat.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Days after completing his studies, news broke out that his hometown was attacked by goblins. Kody was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Many goblins want him driven away.

Ideals: Entrepeneur. Flaws: Racist. Bonds: Religious, Enemies. Occupation: Bellfounder

Voice: Australian accent

Attributes [hide]

Kody Weld, Male Human Warlock 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 100 gp.


Social Check DCs


John Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown shirt with thin black vertical stripes and grey pants. He sports a long silver beard, and similarly colored long hair. His eyes are blue and catlike.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the west, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He now owns his own business.

Motivation: He's attracted to the PC; and balancing his hectic life and new fisher responsibilities is difficult

Flaws: Depressed. Bonds: Attractive, Immigrant, Job, Has a crush. Occupation: Fisher

Voice: Laughs frequently while speaking

Attributes [hide]

John Carlisle, Male Human Expert 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Balimaar Norton, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears rags and sports a simple walking cane. His hair is blonde and very short. His thin eyebrows rest above his beady blue eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a ruthless business man, a trait he acquired from his mother.

History: The child of a Gardener, who enjoyed hunting, Balimaar was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He has achieved small success as a Unemployed.

Motivation: To get a good night's sleep; and expand his business

Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Poor, Nature, Job. Occupation: Unemployed

Voice: Draws out vowels

Attributes [hide]

Balimaar Norton, Male Human Barbarian 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)7 (-2) 14 (+2)10 (+0)
Skills Nature +0, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs

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