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Advanced [show]


Diggory Burton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. He is physically well-built. His red hair is heavily combed to the right. His eyes are likewise green.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Layabout, but he got bored and became a Butcher. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He would like to get married and retire; and to be a layabout again

Ideals: Impeccable. Bonds: Rich, Job, In love, Has a crush. Occupation: Butcher

Voice: Eastern European accent

Attributes [hide]

Diggory Burton, Male Human Paladin 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. Tiger eye turquoise (15 gp). Deep blue spinel (700 gp). Blue sapphire (1100 gp). 1 Minor magic item.


Social Check DCs


Norman Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his ceremonial dagger. He has a slight overbite and is overall scrawny. He has wavy white hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to fit into much smaller and tighter spaces than normal.

History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Norman took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Poor. Occupation: Shoemaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Norman Ainsworth, Male Human Wizard 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)14 (+2) 14 (+2)19 (+4)
Skills Athletics +1, Insight +4
Senses Passive Perception 12
Languages Common, Goblin, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 500 gp.


Social Check DCs


Tim Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears a grey costume with the symbols of the four houses of cards on his torso. His red hair has been sun bleached extensively. His eyes are a pleasant amber.

Personality: While he acts the brute, he is far gentler than he would appear. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A powerful necromancer made him what he is. His first spouse was a Performer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Nothing but the best is good enough for him; and regain custody of his son

Ideals: Fighting, Impeccable. Flaws: Hedonist. Bonds: Mentor, Family. Occupation: Mercenary

Voice: Speaks in third person

Attributes [hide]

Tim Brownrigg, Male Human Cleric 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)10 (+0) 10 (+0)16 (+3)
Skills Intimidation +6, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 4000 sp.


Social Check DCs


Manfred Berkeley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears bulky black painted plate armor. His hair is always cut to a buzz. His skin is flawless and his green eyes scan people very quickly.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A true patriot, Manfred would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since lost track of the people in his past.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Artistic. Bonds: Attractive, Family, Military, Adventurer. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Manfred Berkeley, Male Human Paladin 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 4 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 3 (-4)13 (+1) 16 (+3)16 (+3)
Skills Persuasion +6, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 10000 sp.


Social Check DCs


Gunter Van Es, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is dressed in an above average manner. Beneath his clothing is a huge mess of scar tissue. His hair is chestnut and curly. He has hazel eyes.

Personality: This man loves music and to teach people music more than just about anything. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark

Ideals: Artistic, Logical. Flaws: Insane. Bonds: Attractive, Slave. Occupation: Painter

Voice: Middle-eastern accent

Attributes [hide]

Gunter Van Es, Male Human Monk 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)9 (-1) 10 (+0)8 (-1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: Just what you see.


Social Check DCs

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