Kody Byron, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is thinning but still full. His hazel eyes have a joyful gleam in them most of the time.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a pair of adventurers, Kody grew up listening to his father's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's attracted to the PC; and he wants to meet his childhood hero
Ideals: Athletic, Entrepeneur. Flaws: Depressed. Bonds: Adventurer, Religious, Has a crush. Occupation: Layabout
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. Gold dragon comb with red garnet eye (1600 gp). Large well-done wool tapestry (400 gp). A small bag of saffron. (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). 1 Minor magic item.
Jocelyn Royal, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is wearing a long, white cloak. His whole body is exceptionally muscular. His brown hair is heavily combed to the right. His eyes, though not visible through his cowl, are green.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: A powerful brothel owner made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the south, certain he would find work there.
Motivation: Wants to open a new tavern.
Ideals: Justice. Bonds: Immigrant, Job, Mentor. Occupation: Sailor
Voice: Australian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 16 (+3) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Banded mail.
Shane Kimberly, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a simple blue robe with yellow stripes complete with hood, he is not a threatening figure. His brown hair is cut jaggedly and amateurishly. His eyes are hazel.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 5 years.
Motivation: He'd like to take his coworkers down a peg; and his religion dominates his actions
Ideals: Optimist. Flaws: Mundane, Disease. Bonds: Job, Religious. Occupation: Barrister
Voice: Whispers
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Arnold Yorke, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a tan and white handkerchief worn on his left side, and he perpetually has his longsword ready. He wears his auburn hair up. He wears large thick round spectacles.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He feeds upon the attention of others.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure
Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Enemies, Attractive, Rich. Occupation: Courier
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp.
Aldous Enfield, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His black hair is cut short with large spiked bangs in the front. His eyes are likewise violet. His teeth are white and perfect.
Personality: Cocky and sure of himself, he believes he is the best Hunter born in the past three hundred years. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born to a pair of adventurers, Aldous grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new hunter responsibilities is difficult
Ideals: Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Hunter
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 5 (-3) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp.
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