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Chad Clifford, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a worn and beaten armor. His tied-back hair is brown. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Around other people he will do his best to conceal his emotions and appear jolly.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Chad Clifford, Male Human Aristocrat 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 9 (-1)12 (+1)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his long silver hair kept up in a rat tail. His brown eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Energy wise he seems alert and responsive.

History: Frederick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His arcane abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.

Motivation: An old rival family wants him found.

Ideals: Disciplined, Professionalism, Gifted. Flaws: Insane. Bonds: Poor. Occupation: Bather

Voice: Middle-eastern accent

Attributes [hide]

Frederick Melancon, Male Human Expert 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 11 (+0)12 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Bertram Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To settle down with his crush; and he is compelled to act according to his religious beliefs

Flaws: Disease. Bonds: Poor, Attractive, Religious. Occupation: Engraver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bertram Ridley, Male Human Wizard 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)13 (+1) 9 (-1)15 (+2)
Skills Insight +1, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 5000 sp. Lapis lazuli (15 gp). Eye agate (15 gp). 1 Minor magic item.


Social Check DCs


Justin Shelley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large tan jacket. His hair is always cut to a buzz. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He will rave to anyone who will listen. He would rather hide behind his crafts than deal with other people.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Miller mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Ugly, Insane, Shy, Disease. Occupation: Cartwright

Voice: Soothing and warm

Attributes [hide]

Justin Shelley, Male Human Barbarian 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 52 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)12 (+1) 12 (+1)17 (+3)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 500 gp. Rose (80 gp). Tiger eye turquoise (7 gp). Rich purple corundum (1600 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Everard Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has styled his red hair well, parting it to the right. His eyes are green and he is always smoking a pipe.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot resist a sob story and will often dote over anyone who has one.

History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His druidic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many illithids want him driven away; and revenge

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Poor, Enemies. Occupation: Priest

Voice: Italian accent

Attributes [hide]

Everard Roscoe, Male Human Sorcerer 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)17 (+3) 14 (+2)11 (+0)
Skills Nature +6, Persuasion +3
Senses Passive Perception 12
Languages Common, Terran, Dwarven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 40000 cp.


Social Check DCs

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