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NPC Generator

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Advanced [show]


John Barlow, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man dresses like a well dressed Mercenary does. He wears his hair in dreadlocks. He has brown eyes and a brown hat with a white feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great joy in being the best Mercenary in town.

History: He was born at the edge of vast plains. His childhood dream was to be a Seamstress, but he was a colossal failure. He was granted arcane powers by his dying brother.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Nature, Debt. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

John Barlow, Male Human Commoner 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)12 (+1) 14 (+2)11 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp. 1 Darkwood Buckler.


Social Check DCs


Solomon Haley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dark leathers with embroidery. He has no hair. His face is covered beneath a completely black helmet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a Server, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Flaws: Ugly, Cynical, Antagonistic. Bonds: Poor. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Solomon Haley, Male Human Warrior 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 9 (-1)10 (+0)
Skills Animal Handling +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Percival Thackeray, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light yellow in addition to tight pants. His moppish silver hair is in a traditional bowl cut. He has gleaming, smiling violet eyes.

Personality: Percival is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also is a firm believer in the manly ideal.

History: He was born in the south, but his parents moved at a very young age to the west. Like his father and his brother before him, after school he went straight into learning to become a Armorer. He has set out to sabotage the competition.

Motivation: Wants to work out more often; and balancing his hectic life and new armorer responsibilities is difficult

Ideals: Extrovert, Athletic. Flaws: Ugly, Impulsive. Bonds: Immigrant, Job. Occupation: Armorer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Percival Thackeray, Male Human Expert 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)14 (+2) 16 (+3)11 (+0)
Skills Investigation +5, Stealth +6
Senses Passive Perception 13
Languages Common, Terran, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Roland Davenport, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a violet vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his violet boots flare out at the collars, he is not a threatening figure. His tied-back hair is silver. His otherwise smooth face is marked with small tiny scars.

Personality: He loves telling others what to do and how they should feel about things. He does not trust anyone and sleeps with one eye open.

History: Roland hails from a village terrorized by giants. In his 11th year, his parents were killed by a giants raid, leaving Roland alone in the world. After a stint in an orphanage, he was adopted. He then took over the family business and is one of the better Unemployed for hire.

Motivation: To reunite with his old friends; and a deep hatred of giants

Ideals: Opinionated. Flaws: Insomniac. Bonds: Enemies, Job, Adventurer. Occupation: Unemployed

Voice: Low range voice

Attributes [hide]

Roland Davenport, Male Human Barbarian 9
Medium (5'0") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 78 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 15 (+2)10 (+0)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +3

Possessions: 80 pp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Gold music box (1000 gp). Old masterpiece painting (600 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp).


Social Check DCs


Anselm Tenley, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. His hair is chestnut and curly. He wears large thick round spectacles.

Personality: He dislikes all the random violence that takes place in the east. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born on a small isolated farm. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Pacifist. Flaws: Ugly, Impulsive. Bonds: Nature, Adventurer. Occupation: Carpenter

Voice: Dark and ominous

Attributes [hide]

Anselm Tenley, Male Human Rogue 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)13 (+1) 9 (-1)14 (+2)
Skills History +3, Performance +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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