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NPC Generator

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Advanced [show]


Frederick Denholm, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears baggy brown pantaloons and a violet scarf. His hair is silver, silky, and of moderate length. He has several tiny emerald earrings on each ear.

Personality: Stoic and calm, he prefers to meditate than take action. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Disciplined, Justice. Bonds: Attractive, Rich, Military. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Frederick Denholm, Male Human Ranger 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Anthony Barclay, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has done his best to style his white hair to look like a famous performer. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. He believes the world needs to unite to get rid of illithids once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 12th year, his parents were killed by a illithids raid, leaving Anthony alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and to be a carpenter again

Flaws: Ugly. Bonds: Job, Enemies, Immigrant. Occupation: Tanner

Voice: Spits and sputters

Attributes [hide]

Anthony Barclay, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 6 (-2)10 (+0) 16 (+3)11 (+0)
Skills Arcana +3, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10000 cp. Black pearl (200 gp). Smoky quartz (50 gp). 1 Full Plate. 1 Darkwood Buckler.


Social Check DCs


Gerald Walcott, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is heavily combed to the left. His green eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gerald lived on a farm with his mother, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered south to less war torn lands. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and an old rival family wants him found

Ideals: Fighting, Joker. Flaws: PTSD. Bonds: Rich, Family. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Gerald Walcott, Male Human Monk 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 27 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)10 (+0) 18 (+4)14 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Charles Dumph, Male Human [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a red coat with black slacks. His silver hair is long and unkept. He has a dull look in his brown eyes.

Personality: Charles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Charles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: Sabotage a competitor.

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Military, Job. Occupation: Sage

Voice: Smoker's lung

Attributes [hide]

Charles Dumph, Male Human Wizard 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 17 (+3)15 (+2)
Skills Insight +6, Investigation +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 5000 sp.


Social Check DCs


Simon Woods, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears just a white suit. His hair is silver, silky, and of moderate length. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He seems to be bored by most things.

Ideals: Gifted. Flaws: Mundane, Disease. Bonds: Attractive. Occupation: Bookbinder

Voice: Eastern European accent

Attributes [hide]

Simon Woods, Male Human Aristocrat 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp.


Social Check DCs

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