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NPC Generator

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Advanced [show]


Cory Clinton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown tunic with white highlights, and long tan pants that bunch up around his shoes. His silver hair has been sun bleached extensively. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He got into the Armorer business at a young age. A freak accident while working with his Mayor mother left him crippled. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: To reunite with his absent mother; and balancing his hectic life and new armorer responsibilities is difficult

Ideals: Optimist. Flaws: Mundane, Disease. Bonds: Job, Family. Occupation: Armorer

Voice: Smoker's lung

Attributes [hide]

Cory Clinton, Male Human Monk 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)12 (+1) 13 (+1)9 (-1)
Skills Athletics +3, Performance +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Brass mug with jade inlays (500 gp). Gold and topaz bottle stopper cork (600 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Lance Nash, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Lance enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His mother raised him in a mountain cabin. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Nature, Rich. Occupation: Mayor

Voice: Nasally tone

Attributes [hide]

Lance Nash, Male Human Monk 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)7 (-2) 12 (+1)19 (+4)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 600 gp. 1 Spyglass. 1 Backpack. 1 Good lock. 1 Average lock.


Social Check DCs


Justin Reed, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a worn and beaten armor. His chestnut hair is braided into rings. His eyes are a pleasant gray.

Personality: A deeply religious man he believes everything happens for a reason. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of northern immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Flaws: Ugly. Bonds: Religious, Adventurer, Immigrant. Occupation: Unemployed

Voice: Hissing voice

Attributes [hide]

Justin Reed, Male Human Commoner 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll, Gnome, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Sutherland, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, and a wedding ring on his right hand. His tied-back hair is auburn. His eyes are green and catlike.

Personality: His tongue was cut out and he uses sign language. He always tries to repair and not replace. It was this mentality that drove him into the Stableman business.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Money/treasure; and wishes to resurrect an old love

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: In love, Rich. Occupation: Stableman

Voice: Speaks through clenched teeth

Attributes [hide]

Geoffrey Sutherland, Male Human Aristocrat 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 7
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 16 (+3)18 (+4) 11 (+0)11 (+0)
Skills Deception +3, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon, Orc, Celestial, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +1

Possessions: 100 gp. Azurite (13 gp). Silver pearl (80 gp).


Social Check DCs


Shane Colby, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a green armored body suit, with a simple brown line shooting up and back down. His clothes are grease stained in places. His hair is always cut to a buzz. His green eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Shane was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Baker. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Shy. Bonds: Poor, Immigrant, Adventurer. Occupation: Baker

Voice: Soft and melodious

Attributes [hide]

Shane Colby, Male Human Druid 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 29 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)10 (+0) 9 (-1)6 (-2)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. Freshwater pearl (4 gp). Chalcedony (60 gp). Smoky quartz (60 gp). Amethyst (110 gp).


Social Check DCs

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