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Advanced [show]


Gilbert Blankley, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. He has styled his silver hair well, parting it to the right. His blue eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He takes great joy in being the best Sellsword in town.

History: Born in the west to a Sellsword, Gilbert learned a great deal about his mother's area of expertise. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and expand his business

Ideals: Optimist. Bonds: Adventurer, Job. Occupation: Sellsword

Voice: Speaks with lips pursed

Attributes [hide]

Gilbert Blankley, Male Human Adept 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)11 (+0) 7 (-2)10 (+0)
Skills Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Frederick Webley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is typically in his Sculptor uniform. His hair is blonde and curly. His green eyes have a joyful gleam in them most of the time.

Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He is obsessed with his god.

History: Frederick was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cursed with vampirism at a very young age, Frederick has worked very hard to control his curse. He became a Sculptor soon after.

Motivation: He has a rivalry with the Church that dominates his actions; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Disease. Bonds: Job, Religious, Poor. Occupation: Sculptor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Frederick Webley, Male Human Rogue 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Ignan, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Balimaar Branson, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His long auburn hair reaches down to his waist. He has a dull look in his hazel eyes.

Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To settle down with his crush; and wants to open a new tavern

Ideals: Fighting. Flaws: Insane, Mundane. Bonds: Job, Has a crush. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balimaar Branson, Male Human Wizard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. 1 Good lock. 1 Healer’s kit.


Social Check DCs


Everard Marston, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a green poncho over his likewise colored trousers and shirt. His black hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a ruthless business man, a trait he acquired from his father.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and retire the richest man in the south

Ideals: Joker, Entrepeneur. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Laborer

Voice: Prounounces S like Z

Attributes [hide]

Everard Marston, Male Human Sorcerer 9
Medium (6'4") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 53 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 210 pp. Gold and topaz bottle stopper cork (600 gp). Golden circlet with four aquamarines (4000 gp). Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Thomas Compton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a club. He wears his golden hair up in a very large beehive style do. He has violet eyes and a white hat with a brown feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised by priests from a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Religious, Mentor. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Thomas Compton, Male Human Druid 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 15 (+2)8 (-1)
Skills Deception +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 3000 sp. Hematite (7 gp). Brown-green garnet (60 gp). Tiger eye turquoise (7 gp). Sard (50 gp).


Social Check DCs

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