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NPC Generator

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Advanced [show]


Anselm Stafford, Male Human [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized tan coat, and sports empty pouches on his belt. He has styled his chestnut hair well, parting it to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born in the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Bonds: Attractive, Enemies, Immigrant. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Anselm Stafford, Male Human Aristocrat 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 500 gp. Aquamarine (1100 gp). Star rose quartz (70 gp). Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Charlton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is thinning but still full. He has amber eyes and a white hat with a blue feather.

Personality: Miles hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. He was taken as a slave by a traveling circus and forced to perform He struck the Seamstress job and began his own company from there.

Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult.

Ideals: Artistic. Bonds: Attractive, Job, Nature, Slave. Occupation: Seamstress

Voice: Switch between two voices

Attributes [hide]

Miles Charlton, Male Human Barbarian 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 49 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 7 (-2)6 (-2)
Skills Investigation +5, Medicine +1
Senses Passive Perception 8
Languages Common, Sylvan, Auran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 50000 cp. Silver ewer (80 gp). Brass mug with jade inlays (100 gp). Jeweled electrum ring (2000 gp).


Social Check DCs


Adelard Axton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: From birth he was tutored by a cruel and relentless mentor. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to open a new tavern; and doesn't want to be a laborer and was forced into it by his family

Ideals: Fighting. Bonds: Family, Nature, Mentor, Adventurer, Job. Occupation: Laborer

Voice: Speaks with lips pursed

Attributes [hide]

Adelard Axton, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 9 (-1)12 (+1)
Skills Medicine +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. White pearl (100 gp). Golden yellow topaz (800 gp). Jet (100 gp). Citrine (70 gp).


Social Check DCs


Dustin Acton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He is well dressed, but even with his fine clothing he looks run-down. He has a hunchback. He has moderate length brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a mountains tribe. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Justice, Gifted. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Dustin Acton, Male Human Druid 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Reynard Rowley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Crown-heir business at a young age. Reynard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern; and he is currently in port desperately looking for someone to get him out

Bonds: Attractive, Enemies, Job, Adventurer, Slave. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

Reynard Rowley, Male Human Cleric 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 17 (+3)12 (+1)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Terran, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: Amber (70 gp).


Social Check DCs

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