Ernest Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a fine chain shirt which he covers with black colored cloaks and clothing. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with finding treasure.
History: Gifted from a young age, Ernest studied abroad. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.
Motivation: Meet up once more with his childhood friend.
Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Poor, Adventurer. Occupation: Brewer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Draconic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2200 sp. Chrysoprase (80 gp). 1 Buckler.
Trey Prescott, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His red hair is heavily combed to the right. His brown eyes are slightly larger than normal.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is harsh and unforgiving.
History: He got into the Unemployed business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fletcher. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is compelled to act according to his religious beliefs; and to settle down with his crush
Flaws: Ugly, Antagonistic. Bonds: Job, Has a crush, Religious. Occupation: Unemployed
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 7 (-2) | 12 (+1) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 300 gp. Chrysoprase (50 gp). Amber (130 gp). Chrysoprase (50 gp). 1 Masterwork Artisan’s tools. 1 Average lock. 1 Bullseye lantern.
Tim Tinley, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'0" and wears a well pressed and immaculate suit (or dress). His white hair is lengthy and is close to two feet long. He wears an eyepatch.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not trust anyone and sleeps with one eye open.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Tim was left his mother's suit of armor and trained in its use and care. He hasn't been sleeping well lately.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to get a good night's sleep
Flaws: Ugly, Insomniac. Bonds: Military, Debt. Occupation: Barrister
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 3 (-4) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Peridot (70 gp). Tourmaline (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Theodoric Beckwith, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His tied-back hair is blonde. His eyes are brown and catlike.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments
History: Theodoric was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Theodoric and his spouse have recently divorced.
Motivation: He desires power and/or immortality.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Farmer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Druidic, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp. 1 Chain shirt. 1 Chain shirt. 1 Chain shirt.
Patrick Landon, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a lot of dark rich colors, with gold accents. His brown hair and beard is wavy and long. His amber eyes are slightly larger than normal.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He is the product a well kept family trust fund and as such has never really known need. In his 10th year, his parents were killed by a illithids raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to work out more often; and he wants revenge against illithids
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Tanner
Voice: Low range voice
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 53 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 2000 sp. Amethyst (60 gp). Fire opal (500 gp).
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