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Advanced [show]


Wymar Bradley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is afraid of women and trembles around them

History: Born in the west to a Spy, Wymar learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has set out to sabotage the competition.

Motivation: To be a Junk Dealer again.

Ideals: Passionate. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Spy

Voice: Can't modulate volume

Attributes [hide]

Wymar Bradley, Male Human Aristocrat 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)19 (+4) 13 (+1)9 (-1)
Skills Nature +7, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Druidic, Auran, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Rolf Spaulding, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He is an epitome of beauty. He has moderate length auburn hair. He has several tiny jet earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Unemployed

Voice: Booming voice

Attributes [hide]

Rolf Spaulding, Male Human Aristocrat 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)10 (+0) 10 (+0)10 (+0)
Skills Investigation +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Peter Rowley, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. He has done his best to style his auburn hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a navigator and was forced into it by his family

Flaws: Addict, Disease. Bonds: Poor, Attractive, Family, Adventurer. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Peter Rowley, Male Human Sorcerer 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 5 (-3)13 (+1)
Skills Nature +4, Perception -1
Senses Passive Perception 9
Languages Common, Abyssal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 19000 sp. Malachite (6 gp). Red spinel (100 gp).


Social Check DCs


Adam Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His white hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Stoic and calm, he prefers to meditate than take action. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with a spirit at a very young age, Adam has worked very hard to control his curse. During his travels, Adam and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Adam discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Adam fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Gifted. Flaws: Ugly, Disease. Bonds: Adventurer, Job. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Adam Blackwood, Male Human Ranger 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)16 (+3) 13 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal, Celestial, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs


Anselm Easton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a brown tunic with green highlights, and long blue pants that bunch up around his shoes. He has white hair. This violet eyed easterner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. In the meantime he has taken over work as a Beggar and occasionally as a mercenary.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his old friends

Ideals: Joker. Flaws: Antagonistic. Bonds: Mentor, Job, Adventurer, Family. Occupation: Beggar

Voice: Spits words with contempt

Attributes [hide]

Anselm Easton, Male Human Sorcerer 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)14 (+2) 16 (+3)11 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 13
Languages Common, Terran, Goblin
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs

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