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Advanced [show]


John Harrington, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. His head has been shaved. He has gleaming, smiling brown eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a xeno-phobe, disliking non-Humans.

History: His father raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Human compassion.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Racist. Bonds: Nature. Occupation: Miner

Voice: Mumbles to self between sentences

Attributes [hide]

John Harrington, Male Human Cleric 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)15 (+2) 15 (+2)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Draconic, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 200 gp.


Social Check DCs


Rolf Kimberley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft pastel waves gently in the breeze. His silver hair, when down, is lengthy. His hazel eyes dart from person to person.

Personality: He is irascible and easily irritated. He does not believe in violence as a means to an end. He is a dedicated Body Guard but believes his peers are too gung-ho.

History: Sold as a small child to a necromancer, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Rich, Mentor, Immigrant. Occupation: Body Guard

Voice: Posh accent

Attributes [hide]

Rolf Kimberley, Male Human Wizard 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 300 gp.


Social Check DCs


Dustin Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is pastel, and he wears a heavy blue leather apron most of the time, and carries rapiers. He sports a long white beard, and similarly colored long hair. He has blue eyes.

Personality: Dustin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting, Extrovert, Optimist. Flaws: Insane. Bonds: Adventurer. Occupation: Slave Trader

Voice: Australian accent

Attributes [hide]

Dustin Shelly, Male Human Rogue 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 52 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)11 (+0) 15 (+2)14 (+2)
Skills Intimidation +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Balimaar Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His golden hair is slicked back into a classic pompadour. His fierce gray eyes like to dwell on things.

Personality: He can speak with the recently deceased. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Interpreter. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Gifted, Justice. Bonds: Attractive, Religious, Has a crush. Occupation: Server

Voice: Breathy voice

Attributes [hide]

Balimaar Bradshaw, Male Human Aristocrat 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)16 (+3) 13 (+1)16 (+3)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Goblin, Abyssal, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Chad Abram, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears black painted combat armor at almost all times. He has wavy blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Brewer father left him crippled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he's attracted to the pc

Flaws: Ugly, Impulsive, Disease. Bonds: Guardian. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Chad Abram, Male Human Wizard 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. 2 Alchemist’s fire. 3 Antitoxin.


Social Check DCs

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