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Advanced [show]


Trey Abram, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears tan cloth garments or leather armor. His tied-back hair is chestnut. He has several tiny sapphire earrings on each ear.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Courier, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.

Motivation: His spouse's relatives view him with great suspicion; and he has money and likes to spend it

Ideals: Artistic. Bonds: Rich, Adventurer, Family, Mentor. Occupation: Stableman

Voice: Loud with bravado

Attributes [hide]

Trey Abram, Male Human Monk 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)16 (+3) 10 (+0)15 (+2)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 14000 sp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather. 1 Buckler.


Social Check DCs


Bertram Allerton, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan costume with the symbols of death on his torso, and sports empty pouches on his belt. With a patchy black beard and wild black hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 16th year, his parents were killed by a giants raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A deep hatred of giants; and his religion dominates his actions

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Religious, Enemies. Occupation: Mason

Voice: Ums and uhs a lot

Attributes [hide]

Bertram Allerton, Male Human Rogue 9
Medium (5'10") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 58 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)13 (+1) 9 (-1)12 (+1)
Skills Deception +4, Investigation +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 9000 sp.


Social Check DCs


Norman Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a silver handlebar mustache and slicked back silver hair. His eyes are likewise brown.

Personality: Aggressive, abrasive, and angry, Norman embodies much of what other species detest in the Humans. He is a great chef.

History: When he was but 8 years old his parents immigrated from the south. Norman was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Hunter. He has never given up on his writing dream.

Motivation: He feels threatened by others; and he's repulsed by the pc

Ideals: Gifted, Artistic. Flaws: Antagonistic, Fearful. Bonds: Rich, Immigrant. Occupation: Hunter

Voice: Sore throat, cough

Attributes [hide]

Norman Kimberly, Male Human Wizard 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)16 (+3) 8 (-1)13 (+1)
Skills Arcana +5, Deception +3
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp. Freshwater pearl (8 gp). Violet garnet (800 gp).


Social Check DCs


Everard Van Es, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He typically wears yellow cloth garments or leather armor. He has a hunchback. His black hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Everard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Optimist. Flaws: Ugly, Disease, Insomniac. Bonds: Enemies. Occupation: Barber

Voice: Soothing and warm

Attributes [hide]

Everard Van Es, Male Human Cleric 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)17 (+3) 13 (+1)14 (+2)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic, Halfling, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Peter Adley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, brown, dusty cloak. He wears a top hat to hide his balding. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. Flattery will make him almost putty in your hands.

History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his sister recently and the two have been together since.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Selfish. Bonds: Attractive, Guardian, Rich, Family. Occupation: Beggar

Voice: Voice breaks

Attributes [hide]

Peter Adley, Male Human Wizard 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)17 (+3) 17 (+3)15 (+2)
Skills Intimidation +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Orc, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 14000 cp. Large well-done wool tapestry (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp).


Social Check DCs

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