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Advanced [show]


Raymond Holton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He wears a colorful flower in his golden hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also has developed a complete distrust of the Shipwright profession.

History: Born in the south to a Guard, Raymond learned a great deal about his mother's area of expertise. Raymond abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He got away from his former life and has fallen to alcoholism.

Motivation: Further expansion of business.

Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Job, Adventurer. Occupation: Guard

Voice: Prounounces S like Z

Attributes [hide]

Raymond Holton, Male Human Commoner 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 13 (+1)9 (-1)
Skills Performance +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 2 Tanglefoot bags. 3 Holy water. 3 Acid flasks.


Social Check DCs


Odo Everleigh, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. He wears a Stetson hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Retire the richest man in the north; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur, Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Adventurer

Voice: pre-pubescent

Attributes [hide]

Odo Everleigh, Male Human Aristocrat 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 13 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 6 (-2)10 (+0) 13 (+1)15 (+2)
Skills Nature +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Blythe, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is short and chestnut. His brown unseeing eyes seem to look past you.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Balimaar was born with his father's beautiful face. His family was turned out during the war. He and his family wandered south to less war torn lands. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Disease, PTSD. Bonds: Attractive, Religious. Occupation: Banker

Voice: Sensual and smooth

Attributes [hide]

Balimaar Blythe, Male Human Ranger 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)8 (-1) 11 (+0)15 (+2)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. 1 Masterwork Thieves’ tools. 1 Masterwork Artisan’s tools.


Social Check DCs


Norman Jacobs, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a simple blue robe with brown stripes complete with hood, he is not a threatening figure. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Norman was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He now owns his own business.

Motivation: Sabotage a competitor; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Gifted. Bonds: Job, Religious. Occupation: Actor

Voice: Jamaican accent

Attributes [hide]

Norman Jacobs, Male Human Wizard 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)16 (+3) 18 (+4)15 (+2)
Skills History +5, Performance +4
Senses Passive Perception 14
Languages Common, Druidic, Auran, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 200 gp. Cloth of gold vestments (180 gp). A miniature golden chest with tiny emeralds lining the top (180 gp).


Social Check DCs


Drogo Browning, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in a clean tan cloak covering his clean studded leather. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His green eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Soapmaker arts, while his mother instructed him in etiquette, music and courtly manner. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Rich, Religious. Occupation: Soapmaker

Voice: Low range voice

Attributes [hide]

Drogo Browning, Male Human Barbarian 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)8 (-1) 13 (+1)12 (+1)
Skills History +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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