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NPC Generator

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Advanced [show]


William Barney, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. He has a long red beard with little hanging trinkets. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his mother.

History: A powerful brothel owner made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Rich, Mentor. Occupation: Gardener

Voice: Low and grunting

Attributes [hide]

William Barney, Male Human Bard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 12000 cp. 1 Good lock. 1 Masterwork Musical instrument. 1 Average lock.


Social Check DCs


Alexandre Hayden, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has shaved his head bald. His thin eyebrows rest above his beady blue eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Animals are drawn to him, and he is able to talk to them.

History: Alexandre lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Crown-heir

Voice: Booming voice

Attributes [hide]

Alexandre Hayden, Male Human Ranger 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)15 (+2) 11 (+0)15 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hunter Snowdon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. He keeps his chestnut hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a necromancer, Hunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Mercenary job and began his own company from there.

Motivation: To prove his worth to the world; and expand his business

Flaws: Fearful, Impulsive. Bonds: Attractive, Mentor, Job. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Hunter Snowdon, Male Human Warlock 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)13 (+1) 12 (+1)14 (+2)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 5000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Shane Hastings, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his auburn hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the south. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Tailor.

Motivation: To protect his home; and to be a carpenter again

Ideals: Optimist. Bonds: Rich, Immigrant, Job, Guardian. Occupation: Tailor

Voice: Russian accent

Attributes [hide]

Shane Hastings, Male Human Druid 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)7 (-2) 14 (+2)7 (-2)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 4000 sp. Sard (80 gp). Aquamarine (1300 gp).


Social Check DCs


Thomas Gentry, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is generally shirtless and showing off his tattooed chest, marred by beers. His brown hair and beard is wavy and long. His ears are large.

Personality: He is irascible and easily irritated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Family. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Thomas Gentry, Male Human Barbarian 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)12 (+1) 10 (+0)17 (+3)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs

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