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Advanced [show]


Guy Morton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears skinny pants and wears a blue and yellow robe with the hood down. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Guy hails from a village terrorized by dire rats. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Guy was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against dire rats

Ideals: Athletic. Flaws: Insomniac, Impulsive. Bonds: Enemies, Attractive. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Guy Morton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 6 (-2)8 (-1) 11 (+0)4 (-3)
Skills Acrobatics +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2

Possessions: 1 Magnifying glass. 1 Magnifying glass.


Social Check DCs


Chad Alston, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a long, yellow cloak. His golden hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the south, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Justice, Entrepeneur. Flaws: Insane, Impulsive, Fearful. Bonds: Immigrant. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Chad Alston, Male Human Bard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 6 (-2)14 (+2)
Skills Arcana +3, Medicine +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Hematite (4 gp). Banded agate (4 gp). Onyx (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Alexandre Digby, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time, and he perpetually has his crossbow ready. His white hair is lengthy. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot resist a sob story and will often dote over anyone who has one.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Justice, Philantrophist. Flaws: Ugly. Bonds: Slave. Occupation: Dyer

Voice: Ums and uhs a lot

Attributes [hide]

Alexandre Digby, Male Human Monk 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)5 (-3) 11 (+0)9 (-1)
Skills Acrobatics +1, Religion -1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Balimaar Bristol, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he sports red clothing, slightly heavier than average wear. His golden hair is styled in orderly dreadlocks. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He works hard and plays hard.

History: Balimaar hails from a village terrorized by illithids. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Hunter for hire.

Motivation: Many illithids want him driven away; and further expansion of business

Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Enemies, Job. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Balimaar Bristol, Male Human Adept 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)7 (-2) 11 (+0)16 (+3)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Cory Darlington, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is renowned for his bright grey suits and hats. He has a small bristly mustache and wavy chestnut hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cory wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Cory took refuge in the ruined castle and found the beat up longbow and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic, Disciplined. Flaws: Impulsive. Bonds: Nature, In love, Rich. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

Cory Darlington, Male Human Cleric 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 33 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)8 (-1) 9 (-1)8 (-1)
Skills Acrobatics +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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