Gilbert Palomarez, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is renowned for his bright violet suits and hats. He is tall, broad shouldered and powerfully built. His red hair is knotted and matted. He tend to wears goggles to shield his eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Gilbert was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC; and doesn't want to be a farmer and was forced into it by his family
Flaws: Antagonistic, Addict. Bonds: Job, Poor, Family. Occupation: Farmer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +5
Possessions: 200 gp. Azurite (8 gp).
Roger Remington, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a long, white, dusty cloak. He sports a long black beard, and similarly colored long hair. His eyes are a pleasant hazel.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Roger enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a Actor, his mother struggled to pay the bills. While studying, he fell in love. They married and had a daughter. He inherited the family business which he has now maintained for 7 years.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Athletic. Flaws: Hedonist. Bonds: Job, Poor, In love, Adventurer. Occupation: Blacksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 7 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 8 (-1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Halfling, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 17000 cp.
Gunter Weston, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. He wears a small hat to hide his balding. His otherwise smooth face is marked with small tiny scars.
Personality: He is calm most of the time but flees social interaction. The war was a terrible time for him, and Gunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to human people
Flaws: Shy, Depressed, Disease, Racist. Bonds: Military. Occupation: Beggar
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 2 Tanglefoot bags. 4 Alchemist’s fire.
Balimaar Alby, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long chestnut hair kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Balimaar was born with his father's beautiful face. A gifted student he started as a Slave Trader, but he got bored and became a Fisher. He struck the Fisher job and began his own company from there.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Mundane. Bonds: Has a crush, Attractive, Job. Occupation: Fisher
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 16 (+3) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Ignan, Sylvan, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Healer’s kit. 1 Good lock.
Lewis Kimberley, Male Human [Permalink]
Personal [hide]
Description: He sports green clothing, slightly heavier than average wear. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is short and brown. He has several tiny emerald earrings on each ear.
Personality: He is fixated on the number 67. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is an amazing painter.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is greedy.
Ideals: Gifted. Flaws: Insane. Bonds: Rich, Immigrant, Nature. Occupation: Priest
Voice: Low range voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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