Norman Everly, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, black cloak. He carries a battered shield and tarnished crossbow as well. His golden hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is extraordinarily eccentric. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norman is combative with any and all who dare try his patience in the slightest.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He worked as a nervous Cartwright and found it very stressful. He struck the Cartwright job and began his own company from there.
Motivation: To be a Bounty Hunter again; and someone believes him a fraud
Ideals: Fighting, Justice, Artistic. Flaws: Insane. Bonds: Job, Enemies. Occupation: Cartwright
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Dwarven, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 30 pp. Rock crystal (50 gp). Brown-green garnet (50 gp). Freshwater pearl (13 gp). White opal (800 gp). 1 Masterwork Light steel shield.
Alexandre Rayden, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. His silver hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He loves telling others what to do and how they should feel about things. He is a ruthless business man, a trait he acquired from his mother.
History: Born to a poor family in the city he treasured whatever gifts he got. Like his mother and his brother before him, after school he went straight into learning to become a Fortune-teller. He inherited the family business which he has now maintained for 9 years.
Motivation: Sabotage a competitor; and he's looking for his big break
Ideals: Opinionated, Entrepeneur. Bonds: Poor, Job, Adventurer. Occupation: Fortune-teller
Voice: Stutters
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 32 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Red spinel (90 gp). Moonstone (80 gp). Alexandrite (1100 gp). Eye agate (13 gp). 1 Minor magic item. 1 Minor magic item.
Theodoric Cromwell, Male Human [Permalink]
Personal [hide]
Description: He wears a grey coat over a violet low-cut shirt, and a Stetson hat upon his head. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the west. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.
Motivation: To settle down with his crush; and he wants to get laid
Ideals: Gifted. Flaws: Insomniac, Fearful. Bonds: Immigrant, Has a crush. Occupation: Mayor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Shane Byron, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Beneath his clothing is a huge mess of scar tissue. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are hazel.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in the south to a Brewer, Shane learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Brewer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Expand his business.
Ideals: Persistence, Entrepeneur. Bonds: Rich, Slave, Job. Occupation: Brewer
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp.
Gunter Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the east to a Miner, Gunter learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new miner responsibilities is difficult
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Religious. Occupation: Miner
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 5 (-3) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 2500 sp. Rhodochrosite (6 gp).
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