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Advanced [show]


Theobald Shelby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he very much looks the part of a Miller. His chestnut hair is long and unkept. His brown eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.

History: Theobald was raised in a hard working conservative environment. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Miller job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Military. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Theobald Shelby, Male Human Bard 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)12 (+1) 11 (+0)10 (+0)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Gomory Browning, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his black hair up. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Knight, who enjoyed hunting, Gomory was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gomory took refuge in the old dungeon and found the beat up rapier and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Flaws: Antagonistic. Bonds: Rich, Job, Nature. Occupation: Server

Voice: Spits and sputters

Attributes [hide]

Gomory Browning, Male Human Sorcerer 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 16 (+3)18 (+4) 16 (+3)10 (+0)
Skills Intimidation +2, Investigation +6
Senses Passive Perception 13
Languages Common, Goblin, Undercommon, Aquan, Dwarven
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14663000000

Possessions: 600 gp.


Social Check DCs


Heward Davenport, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses like a well dressed Mercenary does. He has wavy brown hair. His violet eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Heward isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: When he was but 7 years old his parents immigrated from the north. Like his mother and his sister before him, after school he went straight into learning to become a Mercenary. He now travels the world, in search of power and loot.

Motivation: He has a rivalry with the Church that dominates his actions; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Job, Immigrant, Adventurer, Religious. Occupation: Mercenary

Voice: High pitched, excited

Attributes [hide]

Heward Davenport, Male Human Aristocrat 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 5 (-3)18 (+4) 11 (+0)10 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Aquan, Gnoll, Sylvan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2600 sp.


Social Check DCs


Arnold Ridley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a red collared shirt and blue pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Human culture. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and human compassion

Flaws: Racist, Antagonistic. Bonds: Slave, Job. Occupation: Assassin

Voice: French accent

Attributes [hide]

Arnold Ridley, Male Human Paladin 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)13 (+1) 16 (+3)9 (-1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 24000 cp.


Social Check DCs


Don Carlisle, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in pastel turtlenecks beneath a black coat with white slacks. His auburn hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his father out around the business and became quite the natural. He's also a talented Tailor, but doesn't like to broadcast it.

Motivation: Expand his business; and he desires power and/or immortality

Ideals: Gifted. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Don Carlisle, Male Human Druid 8
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)17 (+3) 10 (+0)12 (+1)
Skills Arcana +6, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Orc, Celestial
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 400 gp.


Social Check DCs

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