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NPC Generator

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Advanced [show]


Cory Graham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a black coat over a brown low-cut shirt, and a broad hat upon his head. His red hair is greasy and uncared for. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He would rather hide behind his crafts than deal with other people.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Cory Graham, Male Human Expert 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 200 gp.


Social Check DCs


Thomas Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A 5'8" southern man, he wears a black costume with the symbols of death on his torso. His chestnut hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not trust anyone and sleeps with one eye open.

History: He is a Chromatic Dragon in disguise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Adventurer, Immigrant. Occupation: Roofer

Voice: Booming voice

Attributes [hide]

Thomas Winterbourne, Male Human Sorcerer 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 5 (-3)8 (-1)
Skills Investigation +3
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp.


Social Check DCs


Lance Paxton, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow tunic with blue highlights, and long grey pants that bunch up around his shoes. He carries a battered falchion and tarnished club as well. He has moderate length auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Lance is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a xeno-phobe, disliking non-Humans.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Cartwright for hire.

Motivation: To be a Painter again.

Ideals: Fighting, Extrovert, Artistic. Flaws: Racist. Bonds: Job. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Lance Paxton, Male Human Aristocrat 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)9 (-1) 11 (+0)17 (+3)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Magnifying glass. 1 Disguise kit.


Social Check DCs


Alexandre Davenport, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has a large green mantle and cape that has been intricately interwoven into his black robe. He has shaved his head bald. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Alexandre was born in the north. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world.

Ideals: Persistence. Flaws: Addict, Antagonistic, Impulsive. Bonds: Attractive. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

Alexandre Davenport, Male Human Warrior 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 17 (+3)16 (+3)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 27000 sp. Chrysoberyl (110 gp).


Social Check DCs


Percival Lindsey, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears a yellow broad hat and yellow clothes, and his gloved hand is found clutching a greataxe. His brown hair is drawn into a tight pony tail with a rose scrunchie. He has amber eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the west, but his parents moved at a very young age to the north. His psionic abilities were realized during a raid on his village. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and retire the richest man in the west

Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Family, Immigrant. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Percival Lindsey, Male Human Warrior 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)8 (-1) 11 (+0)12 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs

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