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NPC Generator

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Advanced [show]


Theodoric Fulton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He keeps his long blonde hair kept up in a rat tail. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the west. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid; and he's looking for his big break

Ideals: Passionate, Athletic. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Miner

Voice: Italian accent

Attributes [hide]

Theodoric Fulton, Male Human Ranger 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)9 (-1) 15 (+2)11 (+0)
Skills Arcana +1, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Clerebold Eastoft, Male Human [Permalink]

Personal [hide]

Description: An older man who wears baggy pastel pantaloons and a red scarf, he is not a threatening figure. His blonde hair is still thick. His eyes, though not visible through his cowl, are hazel.

Personality: Stoic and calm, he prefers to meditate than take action. He pushes his goals aggressively. He is also a coward if confronted.

History: He is a Deep Scion in disguise. He worked as a nervous Herbalist and found it very stressful. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Fearful. Bonds: Adventurer, Job. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Clerebold Eastoft, Male Human Aristocrat 9
Medium (5'3") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 50 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)15 (+2) 12 (+1)16 (+3)
Skills Deception +6
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1100 gp. Blue quartz (8 gp). Jade (100 gp). Blue quartz (8 gp). Eye agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has white hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He acts crazy and hedonistic. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born to a pair of adventurers, Trey grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He got away from his former life and has fallen to alcoholism.

Motivation: To reunite with his old friends; and many goblins want him driven away

Flaws: Addict, Hedonist. Bonds: Enemies, Adventurer. Occupation: Barrister

Voice: Speaks with back of mouth

Attributes [hide]

Trey Shelby, Male Human Rogue 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Gnoll, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. Hematite (12 gp). Jasper (30 gp).


Social Check DCs


Raymond Atherton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He is renowned for his bright black suits and hats. He has a very tight haircut. He wears an eyepatch.

Personality: Eccentric and domineering, Raymond will drive conversation. He is skeptical of what others tell him and is slow to trust.

History: He was born in the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure; and retire the richest man in the south

Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Shy. Bonds: Immigrant, Rich. Occupation: Miller

Voice: Strong lisp

Attributes [hide]

Raymond Atherton, Male Human Sorcerer 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 6 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)16 (+3) 10 (+0)11 (+0)
Skills History +6, Medicine +3
Senses Passive Perception 10
Languages Common, Orc, Terran, Draconic
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 400 gp. Old masterpiece painting (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Graham, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and is renowned for his bright grey suits and hats. His right leg appears badly burned and disfigured. He has styled his black hair well, parting it to the right. His ears are large.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. As long as the job gets done he does not care how it got done.

History: Hubert was born in the north. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he seems to be bored by most things

Ideals: Professionalism, Persistence. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Adventurer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hubert Graham, Male Human Barbarian 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)8 (-1) 11 (+0)17 (+3)
Skills Arcana +1, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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