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NPC Generator

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Advanced [show]


Gunter Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is dressed in earthy colors with a brown and pastel handkerchief worn on his right side. His chestnut hair is greasy and uncared for. His eyes are gray.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Gunter studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He has set out to sabotage the competition.

Motivation: His spouse's relatives view him with great suspicion; and expand his business

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Job, Family. Occupation: Herbalist

Voice: Pronounces O like U

Attributes [hide]

Gunter Westbrook, Male Human Adept 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)10 (+0) 14 (+2)17 (+3)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. Freshwater pearl (14 gp). Golden pearl (70 gp). Rhodochrosite (14 gp).


Social Check DCs


Trey Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time, and he perpetually has his monstrous two handed axe ready. He has wavy silver hair. His fierce gray eyes like to dwell on things.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a Bookbinder, his mother struggled to pay the bills. Through the years after Trey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Trey's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Merchant

Voice: Spits and sputters

Attributes [hide]

Trey Tewksbury, Male Human Cleric 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 14 (+2)14 (+2)
Skills Athletics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2400 sp.


Social Check DCs


Conrad Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. His black hair is smooth and relatively long. His amber eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in a small mountains village. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stableman. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Gifted, Athletic. Bonds: Has a crush, Adventurer, Nature. Occupation: Bowyer

Voice: Jittery and nervous

Attributes [hide]

Conrad Melancon, Male Human Commoner 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)8 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Drogo Altham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tight fitting white shirt and pants. He has wavy black hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is skeptical of what others tell him and is slow to trust.

History: The child of a Marshal, who enjoyed hunting, Drogo was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 15 years.

Motivation: He is greedy; and to find somewhere to settle down

Flaws: Mundane, Shy. Bonds: Nature, Job, Rich. Occupation: Ploughman

Voice: Jamaican accent

Attributes [hide]

Drogo Altham, Male Human Paladin 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 20000 cp. Carnelian (20 gp). Eye agate (4 gp). Onyx (20 gp).


Social Check DCs


Patrick Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing the road beaten gear of a warrior. His tied-back hair is white. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He never wears the same outfit twice, unless he absolutely has to.

History: He was born the only child of a wealthy merchant. In his 13th year, his parents were killed by a goblins raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Fighting, Artistic, Entrepeneur. Flaws: Insane. Bonds: Enemies. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Patrick Lincoln, Male Human Druid 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)16 (+3) 8 (-1)15 (+2)
Skills Arcana +6, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon, Aquan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). A roughly beaten golden orb (100 gp).


Social Check DCs

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