Hubert Nibley, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy pastel suit. His blonde hair is smooth and relatively long. He has a dull look in his brown eyes.
Personality: He is extraordinarily eccentric. Hubert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Hubert was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has passion for adventuring and risk; and his relatives are trying to arrange a marriage
Flaws: Insane, Disease. Bonds: Attractive, Family, Adventurer. Occupation: Marshal
Voice: Irish accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Sylvan
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp. 1 Half-Plate. 1 Breastplate. 1 Darkwood Shield.
Percival Hastings, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears just a brown suit. He has chestnut hair. His half smiles and green eyes are beguiling and draw you in.
Personality: He can speak with the recently deceased. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: When he was but 3 years old his parents immigrated from the south. His parents enrolled him in a Paladin school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying sister.
Motivation: Nothing but the best is good enough for him.
Ideals: Gifted. Bonds: Attractive, Slave, Immigrant. Occupation: Detective
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 22000 cp. 1 Minor magic item.
Lewis Shelly, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses like a well dressed Ploughman does. His hair is red and curly. He has a dull look in his gray eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Weaver, but he got bored and became a Ploughman. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and to be a weaver again
Flaws: Ugly, Disease. Bonds: Job, Military, Poor. Occupation: Ploughman
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 600 gp. Old masterpiece painting (1600 gp). Old masterpiece painting (1600 gp). A miniature golden chest with tiny emeralds lining the top (90 gp).
Conrad England, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is generally shirtless and showing off his tattooed chest. With a patchy black beard and wild black hair. His hazel eyes dart from person to person.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He receives visions of the future at random moments
History: He was raised in a plains tribe. His druidic abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.
Motivation: Doesn't want to be a Layabout and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Nature, Adventurer, Family. Occupation: Layabout
Voice: Low range voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Hugh Yardley, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries a battered halberd and tarnished sai as well. His tied-back hair is black. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Hugh was born in the east. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Cartwright for hire.
Motivation: Revenge; and to be a mortician again
Ideals: Fighting, Joker, Persistence. Bonds: Enemies, Job. Occupation: Cartwright
Voice: Indian accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
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