Anthony Braxton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a worn and beaten armor. He keeps his chestnut hair in a flapper bob. He wears round tiny glasses practically rammed into his face.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He's since become an addict/alcoholic.
Motivation: Someone believes him a fraud.
Ideals: Entrepeneur. Flaws: Addict. Bonds: Enemies, Immigrant. Occupation: Locksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 11 (+0) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Terran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 14000 cp. Moss agate (8 gp). Carnelian (80 gp). Silver pearl (70 gp).
Gerard Cornish, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.
History: His parents moved while he was still in utero so he is the first generation to be born here. Like his mother and his brother before him, after school he went straight into learning to become a Navigator. He struck the Navigator job and began his own company from there.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Fighting, Athletic, Gifted. Bonds: Attractive, Job, Immigrant. Occupation: Navigator
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 29000 sp.
Justin Hayley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his red hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.
Personality: Overbrimming with self-confidence, Justin isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a font of random trivia from the lore and stories he has discovered
History: He was born several months after his father was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world
Ideals: Entrepeneur, Impeccable, Logical. Bonds: Attractive, Military. Occupation: Sellsword
Voice: Whispers
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 27000 sp. Freshwater pearl (4 gp). Rich purple corundum (1200 gp).
Hugh Kimberley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. His white hair has been sun bleached extensively. His fierce brown eyes like to dwell on things.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Hugh was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Slave, Adventurer. Occupation: Interpreter
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 38 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Ignan, Goblin
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Odo Everly, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is generally shirtless and showing off his tattooed chest. His brown hair is cut short with large spiked bangs in the front. His fierce green eyes like to dwell on things.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He used his abilities to travel the world and help people.
Motivation: Wishes to resurrect an old love; and to pay off his debts
Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Debt, In love. Occupation: Mercenary
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 10 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 6 (-2) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp. Star ruby (600 gp). Banded agate (5 gp). Rhodochrosite (5 gp). Red spinel (160 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
