Drogo Kenley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a green suit, white shirt, and grey tie. His silver hair is greasy and uncared for. His thin eyebrows rest above his beady blue eyes.
Personality: Eccentric and domineering, Drogo will drive conversation. He is obsessed with a lost civilization.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother took him hunting and taught him how to get in the mind of other creatures. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Bookbinder
Voice: Squeaky
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 7 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 10 pp.
Solomon Northcott, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has dyed his greying red hair a little too much giving a sharp red color. His otherwise smooth face is marked with small tiny scars.
Personality: He is a hateful person. He taunts others and blames them for his problems. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.
History: Solomon hails from a village terrorized by goblins. Solomon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by goblins. Solomon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he is unsatisfied with his job
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer, Job. Occupation: Apothecary
Voice: Irish accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 6 (-2) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp.
Randal Tyndall, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a custom-built plate barding that's adorned with pastel lining and desert motifs, he is not a threatening figure. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are a pleasant green.
Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: From birth he was tutored by a cruel and relentless mentor. He was taken as a slave by a traveling circus and forced to perform He has achieved small success as a Fletcher.
Motivation: To protect his home; and to clean up the streets
Ideals: Joker. Bonds: Job, Mentor, Slave, Guardian. Occupation: Fletcher
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 800 gp. 1 Darkwood Buckler. 1 Full Plate.
Heward Westbrook, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in earthy colors with a blue and pastel handkerchief worn on his right side and is in decent physical shape. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise violet.
Personality: A skeptical and narcissistic man, Heward's first love is himself. His second love is also himself. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: He is terrified, and will act out of fear; and further expansion of business
Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Adventurer, Job. Occupation: Mortician
Voice: Low range voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1200 gp. 1 Minor magic item.
Conrad Blakely, Male Human [Permalink]
Personal [hide]
Description: This man wears baggy green pantaloons and a brown scarf, and sports empty pouches on his belt. His head has been shaved. He tend to wears goggles to shield his eyes.
Personality: Stoic and calm, he prefers to meditate than take action. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a Cook, his father struggled to pay the bills. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He wants revenge against illithids; and several ex partners dislike his way of doing things and want revenge
Ideals: Disciplined. Flaws: Ugly. Bonds: Enemies, Poor, Slave. Occupation: Masseuse
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Ignan, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: Alexandrite (700 gp). Blue star sapphire (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!
