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NPC Generator

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Advanced [show]


Dustin Dudley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black shirt with thin yellow vertical stripes and violet pants, and a wedding ring on his left hand. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling hazel eyes.

Personality: He is happy with his job as a Barrister. He turns his eye from what people do, preferring to live and let live. He is able to fit into much smaller and tighter spaces than normal.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He now owns his own business.

Motivation: To be a Locksmith again.

Ideals: Gifted. Flaws: Disease. Bonds: In love, Job, Rich. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Dustin Dudley, Male Human Cleric 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)8 (-1) 12 (+1)13 (+1)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


John Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a lot of dark rich colors, with gold accents. He has dyed his greying white hair a little too much giving a sharp white color. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is an amazing painter.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted, Artistic. Flaws: Addict. Bonds: Attractive. Occupation: Miner

Voice: High pitched and raspy

Attributes [hide]

John Denholm, Male Human Warrior 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)10 (+0) 14 (+2)7 (-2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Adam Fulton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his black boots flare out at the collars. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: This man loves painting and to teach people painting more than just about anything. The war was a terrible time for him, and Adam does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Adam was born the youngest of three triplets. His father was a soldier and died while he was still young. Adam was left his father's suit of armor and trained in its use and care. He has worked as a Adventurer like his father before him.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Depressed. Bonds: Military, Family, Job. Occupation: Adventurer

Voice: Ums and uhs a lot

Attributes [hide]

Adam Fulton, Male Human Aristocrat 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 15 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 7 (-2)4 (-3) 14 (+2)12 (+1)
Skills Insight +5, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 700 gp.


Social Check DCs


Hubert England, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: While he acts the brute, he is far gentler than he would appear. Around other people he will do his best to conceal his emotions and appear jolly.

History: Hubert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Sage

Voice: German accent

Attributes [hide]

Hubert England, Male Human Rogue 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)11 (+0) 14 (+2)5 (-3)
Skills Deception +0, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Dustin Addington, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His red hair is braided into rings. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: When he was but 3 years old his parents immigrated from the east. When Dustin reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Military. Occupation: Locksmith

Voice: Aggressive tone

Attributes [hide]

Dustin Addington, Male Human Bard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 16 (+3)10 (+0) 10 (+0)8 (-1)
Skills Deception +1, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs

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