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Advanced [show]


Guy Sheldon, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. His skin is also unnaturally pale. His long golden hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Bather

Voice: Irish accent

Attributes [hide]

Guy Sheldon, Male Human Wizard 10
Medium (5'1") Human, Neutral Good (CR 10)
Armor Class 12
Hit Points 27 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 11 (+0)18 (+4)
Skills Perception +4, Religion +6
Senses Passive Perception 16
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444332

Possessions: 1000 gp.


Social Check DCs


Norman Kent, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears light armors faded through time and improper care. His white hair is kept up in a ponytail inside a small hat. His brown eyes dart from person to person to random spaces in the air.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born blind and as such lacked many opportunities for work. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Sensitive, Disease. Bonds: Family. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Norman Kent, Male Human Druid 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)16 (+3) 15 (+2)16 (+3)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 3100 sp. 1 Masterwork Common Melee.


Social Check DCs


Odo Everly, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a small bristly mustache and wavy blonde hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered singing. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Attractive, Family. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Odo Everly, Male Human Aristocrat 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 800 gp. Banded agate (6 gp).


Social Check DCs


Hunter Stanley, Male Human [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair and beard is wavy and long. He has gray eyes and a green hat with a black feather.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Hunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Hunter's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Hunter and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and he is currently in port desperately looking for someone to get him out

Flaws: Antagonistic, Fearful. Bonds: Attractive, Slave. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Hunter Stanley, Male Human Cleric 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)9 (-1) 9 (-1)11 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Heward Acton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears blue trousers with white and green striped suspenders. He wears various colorful collared shirts. He has a hunchback. With bright black hair and a scraggly beard. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Heward Acton, Male Human Adept 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)18 (+4) 13 (+1)9 (-1)
Skills Acrobatics +4, Nature +6
Senses Passive Perception 11
Languages Common, Terran, Dwarven, Draconic, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 2600 sp.


Social Check DCs

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