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Advanced [show]


Guy Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with his god.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Priest and found it very stressful. He now owns his own business.

Motivation: To be a Architect again.

Flaws: Ugly. Bonds: Religious, Military, Job. Occupation: Priest

Voice: French accent

Attributes [hide]

Guy Hadlee, Male Human Commoner 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)12 (+1) 9 (-1)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Thomas Bentham, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. His white hair is drawn into a tight pony tail with a card scrunchie. His violet eyes peer out from beneath his top green hat.

Personality: He has a massive crush on the younger sibling of the Server who has hired him part-time. He does not trust anyone and sleeps with one eye open.

History: Thomas was born in the north. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Thomas took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.

Motivation: Someone believes him a fraud; and to settle down with his crush

Ideals: Persistence. Flaws: Insomniac. Bonds: Has a crush, Nature, Enemies. Occupation: Server

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thomas Bentham, Male Human Druid 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 17 (+3)7 (-2) 17 (+3)12 (+1)
Skills Persuasion +4, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Randal Huxley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a blue broad hat and blue clothes. He keeps his long auburn hair kept up in a rat tail. His violet eyes lackadaisically let the world flow into them.

Personality: Randal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He's since become an addict/alcoholic.

Motivation: He is greedy; and money/treasure

Ideals: Extrovert, Gifted. Flaws: Ugly, Addict. Bonds: Slave, Rich. Occupation: Sellsword

Voice: Breathy voice

Attributes [hide]

Randal Huxley, Male Human Barbarian 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Moonstone (80 gp). Chrysoprase (80 gp). Jade (100 gp). 3 Alchemist’s fire. 3 Alchemist’s fire.


Social Check DCs


Nicholas Woods, Male Human [Permalink]

Personal [hide]

Description: A 5'1" northern man, he is dressed in earthy colors with a tan and black handkerchief worn on his right side. His black hair is greasy and uncared for. His gray eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Bounty Hunter business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town working and never settling down anywhere, but has fallen for a local Servant. He hasn't told them the truth, but wants to settle down with them.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he would like to get married and retire

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Job, Has a crush, Debt. Occupation: Bounty Hunter

Voice: Dark and ominous

Attributes [hide]

Nicholas Woods, Male Human Warrior 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)7 (-2) 16 (+3)6 (-2)
Skills Investigation +0, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: Silver pearl (140 gp). Malachite (9 gp). Brown-green garnet (140 gp). Golden yellow topaz (900 gp).


Social Check DCs


Guy Sutton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He is well dressed, constantly wearing a grey suit, blue shirt, and brown tie. He has a hunchback. His silver hair is kept up in a ponytail inside a broad hat. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the west to a Doctor, Guy learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered singing. He then took over the family business and is one of the better Doctor for hire.

Motivation: Further expansion of business; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Doctor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Guy Sutton, Male Human Wizard 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)18 (+4) 13 (+1)12 (+1)
Skills Perception +3, Religion +6
Senses Passive Perception 16
Languages Common, Infernal, Celestial, Orc, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 11000 sp. Finely wrought small gold bracelet (50 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp).


Social Check DCs

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