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NPC Generator

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Advanced [show]


Ernest Marley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is unkempt and raggedy. His eyes are likewise brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Ernest was born the youngest of three triplets. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Ernest Marley, Male Human Ranger 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)10 (+0) 14 (+2)12 (+1)
Skills Intimidation +4, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 30000 cp. Finely wrought small gold bracelet (100 gp).


Social Check DCs


Arnold Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a violet collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His hair is white, silky, and of moderate length. His gray eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He feeds upon the attention of others.

History: He was born in the west, but his parents moved at a very young age to the south. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Carpenter

Voice: Cold and demanding tone

Attributes [hide]

Arnold Marlowe, Male Human Adept 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Arcana +5
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 300 gp. Chalcedony (20 gp). Deep blue spinel (1300 gp).


Social Check DCs


Henry Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears white leather gloves, a white jacket, and tight pants. His white hair is unkempt and raggedy. He has a dull look in his brown eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a small toy that he constantly fidgets with.

History: He was born at the edge of vast desert. Henry liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Seeks redemption.

Flaws: Ugly, Cynical, Addict. Bonds: Poor, Nature. Occupation: Sailor

Voice: German accent

Attributes [hide]

Henry Quinton, Male Human Monk 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)12 (+1) 18 (+4)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 50 pp. Moonstone (70 gp). Pink pearl (120 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Simon Badger, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has shaved his head bald. His eyes, though not visible through his cowl, are amber.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Attractive. Occupation: Sage

Voice: Australian accent

Attributes [hide]

Simon Badger, Male Human Commoner 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)14 (+2) 12 (+1)11 (+0)
Skills Intimidation +3, Survival +4
Senses Passive Perception 11
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Everard Allerton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a worn and beaten armor, marred by teas. His black hair, when down, is lengthy. His blue eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Everard was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Actor. He then took over the family business and is one of the better Actor for hire.

Motivation: Balancing his hectic life and new Actor responsibilities is difficult; and wants to have a good time and be beloved

Ideals: Impeccable, Optimist, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Actor

Voice: Sounds elderly

Attributes [hide]

Everard Allerton, Male Human Druid 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Insight +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 900 gp. Blue star sapphire (1200 gp). Blue quartz (14 gp). Black pearl (1200 gp). Azurite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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