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NPC Generator

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Advanced [show]


Norman Colby, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Stylist. He carries with him a set of scimitars on his belt, each one with a sapphire on the hilt. He has a long silver beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Norman grew up listening to his father's many stories. Through the years after Norman was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Norman's father didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Stylist for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Adventurer, Mentor, Job. Occupation: Stylist

Voice: Sore throat, cough

Attributes [hide]

Norman Colby, Male Human Rogue 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)15 (+2) 10 (+0)10 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Heward Kimberly, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He wears his hair in dreadlocks. His green unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Heward was born the youngest of three triplets. His parents enrolled him in a Cleric school at a young age so that he could practice his divine talents. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and to reunite with his absent mother

Ideals: Athletic, Philantrophist, Gifted. Flaws: Disease. Bonds: Family. Occupation: Unemployed

Voice: Draws out vowels

Attributes [hide]

Heward Kimberly, Male Human Cleric 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)9 (-1) 9 (-1)15 (+2)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Balimaar Darby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses like a well dressed Architect does. His white hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Balimaar was raised in a hard working conservative environment. He worked as a nervous Architect and found it very stressful. He has worked as a Architect like his mother before him.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and further expansion of business

Ideals: Athletic. Flaws: Insomniac, Terse. Bonds: Job, Attractive. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Balimaar Darby, Male Human Druid 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 16 (+3)8 (-1)
Skills Stealth +3, Survival +5
Senses Passive Perception 13
Languages Common, Druidic, Undercommon, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 600 gp. A life-sized copper and silver statuette of a cockatrice. (40 gp). 1 Minor magic item.


Social Check DCs


Charles Rutland, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a grey cloak and cross-gartered red stockings. He has a hunchback. His hair is cut close to his head. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Charles took refuge in the ruined castle and found the beat up lance and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Religious, Nature. Occupation: Hunter

Voice: Dutch accent

Attributes [hide]

Charles Rutland, Male Human Druid 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 700 gp.


Social Check DCs


Wymar Prescott, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a perfectly clean shirt and pair of pants. His hair is blonde, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better village for his children.

Motivation: Regain custody of his son; and marry his sister to traveling adventurers

Ideals: Athletic, Artistic, Fighting. Bonds: Attractive, Adventurer, Family. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

Wymar Prescott, Male Human Ranger 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills History +4, Insight +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp. White pearl (80 gp). Blue quartz (11 gp). Moss agate (11 gp). Azurite (11 gp). 1 Breastplate.


Social Check DCs

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