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NPC Generator

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Advanced [show]


Don Wheatley, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a slight overbite and is overall scrawny. His black hair is kept up in a ponytail inside a broad hat. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Don was raised in a hard working conservative environment. His necromantic abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Interpreter.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Entrepeneur, Gifted. Bonds: Attractive, Job. Occupation: Interpreter

Voice: Low range voice

Attributes [hide]

Don Wheatley, Male Human Barbarian 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +6, Performance +2
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +2

Possessions: 400 gp. 1 Banded mail. 1 Masterwork Heavy steel shield.


Social Check DCs


John Lindsey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His long white hair is drawn into a two foot long braid. He has a dull look in his green eyes.

Personality: Stoic and calm, he prefers to meditate than take action. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, John is combative with any and all who dare try his patience in the slightest.

History: The child of a Ploughman, who enjoyed hunting, John was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Mayor.

Motivation: To be a Ploughman again.

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Nature, Job. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

John Lindsey, Male Human Cleric 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)11 (+0) 13 (+1)16 (+3)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Trey Shipley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is short and white. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is happy with his job as a Junk Dealer. He turns his eye from what people do, preferring to live and let live. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich northern family. He was an athlete and attended two major summer competitions. He never won. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and he is greedy

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Job, Rich, Family. Occupation: Junk Dealer

Voice: Italian accent

Attributes [hide]

Trey Shipley, Male Human Adept 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Athletics +2, Religion +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 700 gp. Embroidered silk and velvet mantle with numerous moonstones (1200 gp). 1 Banded mail.


Social Check DCs


Randal Soames, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears bulky green painted plate armor. His silver hair is thinning but still full. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is mildly Human supremacist, though he does not identify as such. Animals are drawn to him, and he is able to talk to them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted druidic powers by his dying brother.

Motivation: Human compassion.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Slave. Occupation: Painter

Voice: Scratchy, weak

Attributes [hide]

Randal Soames, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 7 (-2)16 (+3) 13 (+1)11 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Randal Bradford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a simple green robe with red stripes complete with hood. He has styled his silver hair well, parting it to the right. His thin eyebrows rest above his beady gray eyes.

Personality: He dislikes all the random violence that takes place in the west. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions

Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Religious, Military. Occupation: Sage

Voice: Scratchy, weak

Attributes [hide]

Randal Bradford, Male Human Aristocrat 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 19000 sp. White pearl (110 gp). Zircon (70 gp). Red garnet (110 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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