Theodoric Oakes, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and sports white clothing, slightly heavier than average wear. He wears a colorful flower in his blonde hair. He has gleaming, smiling hazel eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He served in the navy to pay for his family's outstanding loans. Through the years after Theodoric was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Theodoric's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Carpenter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Banded agate (6 gp). Rhodochrosite (6 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Percival Garrick, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a fancy black suit. His white hair is cut jaggedly and amateurishly. He has a tattooed face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a pair of adventurers, Percival grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: An old rival family wants him found; and to prove his worth to the world
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer, Family. Occupation: Sailor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 13 (+1) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Silk rope.
Jocelyn Blyth, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a slight overbite and is overall scrawny. He wears his white hair up. He has several tiny aquamarine earrings on each ear.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is frequently practicing swordplay.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.
Motivation: A need for knowledge about a nearby landmark; and he wants nothing more than to rejoin the army
Flaws: Antagonistic. Bonds: Rich, Military, Slave, Adventurer. Occupation: Ruler
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 28 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +5
Possessions: 1100 gp.
Everard Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear black clothing when he does not wear armor. He carries with him a set of hand crossbows on his belt, each one with a ruby on the hilt. His brown hair is smooth and relatively long. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Everard was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's attracted to the pc
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Family, Has a crush, Debt. Occupation: Body Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 17 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Abyssal, Druidic, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Charles Morley, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His hair, while still mostly silver, has prominent grey streaks. He wears a mask on his face.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He is a Lamia in disguise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He inherited the family business which he has now maintained for 11 years.
Motivation: Meet up once more with his childhood friend.
Ideals: Artistic. Bonds: Adventurer, Job. Occupation: Stableman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
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