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NPC Generator

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Advanced [show]


Don Winchester, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is typically in his Sage uniform. He keeps his white hair in a flapper bob. He has blue eyes and a white hat with a brown feather.

Personality: Stoic and calm, he prefers to meditate than take action. He is a great chef.

History: Born to a pair of adventurers, Don grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Disciplined, Gifted. Bonds: Job, Adventurer, Poor. Occupation: Sage

Voice: Jittery and nervous

Attributes [hide]

Don Winchester, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)11 (+0) 10 (+0)14 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


John Everly, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His violet unseeing eyes seem to look past you.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He always tries to repair and not replace. It was this mentality that drove him into the Adventurer business.

History: He was born several months after his father was called into army service. His father was a mechanic, and taught him how to fix just about anything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Persistence. Flaws: Disease, Terse. Bonds: Military. Occupation: Adventurer

Voice: Slow speaker

Attributes [hide]

John Everly, Male Human Bard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)18 (+4) 9 (-1)13 (+1)
Skills History +6, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Terran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 1200 sp.


Social Check DCs


Cory Stapleton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is renowned for his bright grey suits and hats. He is tall, broad shouldered and powerfully built. His black hair has been sun bleached extensively. His ears are large.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot resist a sob story and will often dote over anyone who has one.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his music dream.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is greedy

Ideals: Opinionated, Philantrophist, Artistic. Flaws: Ugly, Greedy. Bonds: Rich. Occupation: Cartwright

Voice: growls and snarls, animalistic

Attributes [hide]

Cory Stapleton, Male Human Adept 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)15 (+2) 11 (+0)6 (-2)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. Azurite (9 gp). Onyx (30 gp).


Social Check DCs


John Clayden, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He tends to wear a black poncho over his likewise colored trousers and shirt, and his gloved hand is found clutching a whip. His tied-back hair is white. His ears are large.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: John hails from a village terrorized by orcs. John liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Antagonistic, Fearful. Bonds: Enemies, Nature. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

John Clayden, Male Human Paladin 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)11 (+0) 9 (-1)9 (-1)
Skills Athletics +5, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 cp.


Social Check DCs


Hugh Alston, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this western man wears a yellow collared shirt and white pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His brown hair is lengthy and is close to two feet long. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He's since become an addict/alcoholic.

Motivation: To unite with his sister; and doesn't want to be a junk dealer and was forced into it by his family

Ideals: Athletic, Philantrophist. Flaws: Addict, Mundane. Bonds: Family. Occupation: Junk Dealer

Voice: Speaks with lips pursed

Attributes [hide]

Hugh Alston, Male Human Druid 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)16 (+3) 14 (+2)17 (+3)
Skills History +5
Senses Passive Perception 12
Languages Common, Aquan, Undercommon, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs

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