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Advanced [show]


Trym Stanford, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur. Flaws: Insane, Mundane. Bonds: Attractive, Religious. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Trym Stanford, Male Human Warlock 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp.


Social Check DCs


Anthony Braxton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has a slight overbite and is overall scrawny. His hair is black and curly. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the south his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is unsatisfied with his job; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Roofer

Voice: Farmer accent

Attributes [hide]

Anthony Braxton, Male Human Cleric 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Arcana +5, Athletics +5
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 600 gp. Star ruby (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Blythe, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. His silver hair is kept up in a ponytail inside a wide-brimmed hat. He has blue eyes and a green hat with a blue feather.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Stableman, who enjoyed hunting, Anselm was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Nature, Military. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Anselm Blythe, Male Human Wizard 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)10 (+0) 15 (+2)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs


Lance Sutherland, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a card on it. He keeps his silver hair in a pixie cut. He is baby faced.

Personality: He is irascible and easily irritated. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: To get a good night's sleep; and money/treasure

Ideals: Professionalism, Persistence. Flaws: Antagonistic, Insomniac. Bonds: Rich. Occupation: Dyer

Voice: Boston accent

Attributes [hide]

Lance Sutherland, Male Human Commoner 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)10 (+0) 17 (+3)14 (+2)
Skills Performance +5, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 300 gp. Rhodochrosite (13 gp).


Social Check DCs


Charles Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears just a white suit. He is portly but not overly obese. His brown hair and beard is wavy and long. He has amber eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Masseuse mother left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants revenge against gnolls; and someone believes him a fraud

Ideals: Justice. Flaws: Disease. Bonds: Immigrant, Enemies. Occupation: Servant

Voice: Nasally tone

Attributes [hide]

Charles Halsey, Male Human Bard 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)14 (+2) 10 (+0)16 (+3)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Aquan, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 8000 sp. A delicate silver chain set with a tourmaline (90 gp). Silver ewer (90 gp).


Social Check DCs

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