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Advanced [show]


Conrad Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries clubs. With bright white hair and a scraggly beard. He has gray eyes and a black hat with a violet feather.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A true patriot, Conrad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. Conrad was born on a far western island where he grew up under the tutelage of his mother, an expert Map Maker. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the west; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Terse. Bonds: Military, Immigrant. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Conrad Cumberbatch, Male Human Paladin 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)5 (-3) 7 (-2)15 (+2)
Skills Insight +1, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Geoffrey Ryley, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Barkeep uniform. He has a penchant for wearing a ring with an oversized emerald on his right hand. He wears his blonde hair up. He has a dull look in his brown eyes.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Barkeep job and began his own company from there.

Motivation: Money/treasure; and to be a marshal again

Flaws: Fearful. Bonds: Job, Rich, Enemies, Military. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Geoffrey Ryley, Male Human Sorcerer 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)10 (+0) 14 (+2)14 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs


Ernest Graham, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his sickle always slung over his shoulder. He wears his brown hair down. His face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a Crown-heir, his father struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Flaws: Racist. Bonds: Attractive, Poor, Adventurer. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Ernest Graham, Male Human Warlock 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 9 (-1)12 (+1) 15 (+2)12 (+1)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Geoffrey Braxton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he usually wears his white robe and has his greataxe always slung over his shoulder. He wears a colorful flower in his brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a ruthless business man, a trait he acquired from his mother.

History: His father raised him in a mountain cabin. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Job, Nature. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Geoffrey Braxton, Male Human Warrior 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)12 (+1) 7 (-2)14 (+2)
Skills History +4, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Abram, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. He has a moderate pudge and is not very fit. He keeps his auburn hair in a pixie cut. He has gray eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He feeds upon the attention of others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: He has a crush on the local Architect; and to reunite with his old friends

Ideals: Gifted. Bonds: Adventurer, Attractive, Job, Has a crush. Occupation: Spice Merchant

Voice: Whispers

Attributes [hide]

John Abram, Male Human Rogue 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Athletics +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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