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NPC Generator

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Advanced [show]


Gerard Langston, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has wavy silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against goblins; and someone believes him a fraud

Flaws: Ugly, Antagonistic. Bonds: Enemies, Rich. Occupation: Soapmaker

Voice: Relaxed voice

Attributes [hide]

Gerard Langston, Male Human Rogue 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Tim Brandon, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting clothing which further accentuates his frame. He wears a colorful flower in his golden hair. This blue eyed easterner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised by priests from a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and he wants to meet his childhood hero

Flaws: Shy. Bonds: Attractive, Adventurer, Religious, Mentor, Rich. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Tim Brandon, Male Human Ranger 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)13 (+1) 11 (+0)12 (+1)
Skills Arcana +4, Medicine +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp.


Social Check DCs


Everard Badger, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He likes to wear ponchos typically of a light yellow in addition to tight pants. His long brown hair is drawn into a two foot long braid. He has gray eyes and a yellow hat with a red feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Since then, he has sought to make the best of life.

Motivation: He is terrified, and will act out of fear; and to unite with his brother

Ideals: Optimist. Flaws: Mundane, Fearful. Bonds: Attractive, Family, Rich. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Everard Badger, Male Human Druid 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)13 (+1) 7 (-2)12 (+1)
Skills History +3, Survival +0
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Jet (130 gp). Violet garnet (200 gp). Jasper (20 gp).


Social Check DCs


Miles Colton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is short and black. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He struck the Server job and began his own company from there.

Motivation: To be a Shoemaker again; and retire the richest man in the north

Ideals: Athletic, Entrepeneur. Flaws: Cynical. Bonds: Rich, Job. Occupation: Server

Voice: Speaks with squeezed throat

Attributes [hide]

Miles Colton, Male Human Wizard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)17 (+3) 12 (+1)14 (+2)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Terran, Auran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 400 gp.


Social Check DCs


Gerard Wallace, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a faded coat and loose pants complete with broad hat. His white hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Emotional. Bonds: Family, Slave, Religious. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Gerard Wallace, Male Human Expert 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)14 (+2) 17 (+3)17 (+3)
Skills Athletics +6, Medicine +6
Senses Passive Perception 13
Languages Common, Celestial, Auran
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +6

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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