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NPC Generator

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Advanced [show]


Gerald Camden, Male Human [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his longbow always slung over his shoulder. He has shaved his head bald. He has a tattooed face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Gerald is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He became a Shipwright soon after.

Motivation: To be a Soapmaker again; and to protect his home

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Job, Guardian. Occupation: Shipwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerald Camden, Male Human Barbarian 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)18 (+4) 10 (+0)13 (+1)
Skills Medicine +2, Nature +6
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Giant, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 60 pp. Red spinel (60 gp). Alexandrite (900 gp). 1 Banded mail.


Social Check DCs


Odo Fawcett, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears very tight pants and wife beaters, though occasionally he sports a brown coat. His white hair and beard is wavy and long. He has amber eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the north, certain he would find work there.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Immigrant. Occupation: Glassblower

Voice: Speaks with a cold

Attributes [hide]

Odo Fawcett, Male Human Bard 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 28000 sp. Rhodochrosite (15 gp). Jasper (80 gp). Carnelian (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cory Oakes, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. His eyes are blue.

Personality: He is a Actor first and foremost. He believes firmly that knowledge should be universal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Actor business at a young age. After coming to the age of reason, Cory took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Job, Military. Occupation: Actor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cory Oakes, Male Human Cleric 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Arcana +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: Just what you see.


Social Check DCs


Wymar Kenley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears a sleeveless long coat of deep violet leather and dull blue iron scale mail. His hair is short and silver. His thin eyebrows rest above his beady hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. The war was a terrible time for him, and Wymar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid.

Ideals: Athletic, Opinionated. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Shoemaker

Voice: Aggressive tone

Attributes [hide]

Wymar Kenley, Male Human Monk 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills Sleight of Hand -1, Stealth -1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Norman Beitz, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tight fitting white shirt and pants. He has chestnut hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He misses his home and complains about the freezing weather, even in summer.

History: He served in the navy to pay for his family's outstanding loans. His necromantic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military. Occupation: Merchant

Voice: Sounds elderly

Attributes [hide]

Norman Beitz, Male Human Expert 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 16 (+3)14 (+2)
Skills Performance +5, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 800 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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