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Advanced [show]


Roland Rutherford, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He carries a battered scythe and tarnished longsword as well. His hair is short and blonde. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is an amazing painter.

History: He was born to loving parents in a slum to the west. His parents enrolled him in a Wizard school at a young age so that he could practice his arcane talents. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roland fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Mortician

Voice: Soft and mumbly

Attributes [hide]

Roland Rutherford, Male Human Wizard 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)8 (-1) 9 (-1)16 (+3)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Drogo Read, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a ceremonial dagger on his belt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is silver and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Drogo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Drogo's mother didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge; and he wants revenge against dire rats

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Adventurer

Voice: German accent

Attributes [hide]

Drogo Read, Male Human Expert 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)19 (+4) 13 (+1)9 (-1)
Skills Animal Handling +4, History +7
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Goblin, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Trym Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of luck on his torso. He carries with him a set of scythes on his belt, each one with a jet on the hilt. He wears a colorful flower in his white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his father. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety.

Ideals: Fighting. Flaws: Shy, Insane, Fearful. Bonds: Attractive. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Trym Marlowe, Male Human Warrior 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +6, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +3

Possessions: 33000 sp. Brass mug with jade inlays (200 gp). A roughly beaten golden orb (70 gp). Gold and topaz bottle stopper cork (1100 gp). 3 Tanglefoot bags.


Social Check DCs


Anselm Gladstone, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dark leathers with embroidery. He has white hair. His ears are large.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Anselm hails from a village terrorized by gnolls. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he is greedy

Flaws: Ugly, Selfish. Bonds: Rich, Enemies, Immigrant. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Anselm Gladstone, Male Human Bard 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 10 (+0)14 (+2)
Skills Performance +5, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Kenley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his silver hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and wants to work out more often

Ideals: Athletic, Professionalism. Flaws: Insane. Bonds: Guardian, Poor. Occupation: Dilettante

Voice: Booming voice

Attributes [hide]

Raymond Kenley, Male Human Fighter 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)10 (+0) 15 (+2)15 (+2)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 500 gp. 1 Everburning torch. 2 Thunderstones. 6 Acid flasks. 4 Alchemist’s fire.


Social Check DCs

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