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NPC Generator

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Advanced [show]


Ernest Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of shortspears, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is red and curly. His face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac. Bonds: Poor, Military. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ernest Davenport, Male Human Monk 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)9 (-1) 11 (+0)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1900 sp.


Social Check DCs


Dustin Tattersall, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light green in addition to tight pants. His top hat is riddled with cuts and holes. He has gleaming, smiling brown eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.

History: Born in a small village he learned the ways of the warrior from his mother. One day when Dustin was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Dustin was heart-stricken from the event, and his father started working long hours to provde for them. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with his brother.

Ideals: Athletic, Fighting. Flaws: Ugly, PTSD. Bonds: Family, Immigrant. Occupation: Weaver

Voice: Breathy voice

Attributes [hide]

Dustin Tattersall, Male Human Commoner 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)16 (+3) 15 (+2)10 (+0)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Tim Addington, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His right hand appears badly burned and disfigured. He wears a colorful flower in his white hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: While he acts the brute, he is far gentler than he would appear. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: Meet up once more with his childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer. Occupation: Fletcher

Voice: Ums and uhs a lot

Attributes [hide]

Tim Addington, Male Human Sorcerer 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)11 (+0) 11 (+0)8 (-1)
Skills Acrobatics +5, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 9000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Miles Bristol, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple green robe with blue stripes complete with hood. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has green eyes and a green hat with a blue feather.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Miles was born the youngest of three triplets. His first spouse was a Interpreter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Racist. Bonds: Attractive, Rich, Family, Job. Occupation: Unemployed

Voice: Italian accent

Attributes [hide]

Miles Bristol, Male Human Bard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp.


Social Check DCs


Aldous Marston, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his halberd, and is pretty ugly. His auburn hair is heavily combed to the left. His green eyes are slightly larger than normal.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Further he is a bit of a stoner and is frequently out of it.

History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Ugly, Addict. Bonds: Adventurer, Poor. Occupation: Banker

Voice: Whispers

Attributes [hide]

Aldous Marston, Male Human Rogue 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 18 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)10 (+0) 14 (+2)16 (+3)
Skills Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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