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NPC Generator

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Advanced [show]


John Myerscough, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. He has a red handlebar mustache and slicked back red hair. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a great chef.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Fortune-teller soon after.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Fortune-teller

Voice: Speaks with lips pursed

Attributes [hide]

John Myerscough, Male Human Warlock 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)13 (+1) 16 (+3)16 (+3)
Skills Athletics +4, Investigation +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 50 pp. Brass mug with jade inlays (600 gp). Solid gold idol (1200 gp). Silver comb with moonstones (900 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.


Social Check DCs


Anthony Gyula, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his hair in dreadlocks. This blue eyed southerner is not easily forgotten.

Personality: He will rave to anyone who will listen. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Anthony took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur, Logical, Gifted. Flaws: Insane. Bonds: Job. Occupation: Unemployed

Voice: High pitched and raspy

Attributes [hide]

Anthony Gyula, Male Human Druid 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp.


Social Check DCs


Charles Garrick, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a perfectly clean shirt and pair of pants. His auburn hair is smooth and relatively long. He has gray eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.

History: He comes from a rich southern family. Like his father and his brother before him, after school he went straight into learning to become a Shoemaker. He now mingles about in high society.

Motivation: His religion dominates his actions; and he uses money and sex appeal to get what he needs

Ideals: Persistence. Flaws: Depressed. Bonds: Attractive, Rich, Job, Religious. Occupation: Shoemaker

Voice: Stutters

Attributes [hide]

Charles Garrick, Male Human Monk 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 17 (+3)16 (+3)
Skills Performance +5, Stealth +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Golden pearl (140 gp). Black opal (600 gp).


Social Check DCs


Manfred Acton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear green tank tops with red pants. His red hair is cut short. His eyes, though not visible through his cowl, are green.

Personality: He will rave to anyone who will listen. He enjoys reading and quiet.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Marshal for hire.

Motivation: To end his boredom; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane, Mundane. Bonds: Job, Rich. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Manfred Acton, Male Human Aristocrat 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)16 (+3) 12 (+1)16 (+3)
Skills Medicine +3, Stealth +1
Senses Passive Perception 11
Languages Common, Draconic, Infernal, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs


Drogo Paxton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a butterfly on it. He sports a long auburn beard, and similarly colored long hair. He has gleaming, smiling violet eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. By chance he met his brother recently and the two have been together since.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Disciplined, Opinionated. Flaws: Mundane. Bonds: Religious, Family. Occupation: Spice Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Drogo Paxton, Male Human Aristocrat 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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