Dustin Sharps, Male Human [Permalink]
Personal [hide]
Description: This malnourished man does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is greasy and uncared for. He has gleaming, smiling violet eyes.
Personality: He can speak with the recently deceased. He would rather hide behind his crafts than deal with other people.
History: He was born to loving parents in a slum to the east. His necromantic abilities were realized during a raid on his village. He has never given up on his painting dream.
Motivation: He is greedy.
Ideals: Gifted, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Map Maker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 15000 cp. 1 Minor magic item.
Ralf Anderton, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His silver hair is singed and shortened. He has a dull look in his violet eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ralf is combative with any and all who dare try his patience in the slightest.
History: The child of a Stableman, who enjoyed hunting, Ralf was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He feels kind of lost in life; and wants to open a new tavern
Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Slave Trader
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 30000 cp. 1 Minor magic item.
Lewis Tindall, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is matted, messy, and big. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Lewis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Flaws: Ugly, Terse, Hedonist. Bonds: Adventurer, Poor. Occupation: Cartwright
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Gnoll, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Simon Palomarez, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is wearing colorful clothing, dressed as a Stylist, marred by beers. His hair, while still mostly auburn, has prominent grey streaks. His eyes are brown.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Simon was left his father's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend
Ideals: Optimist. Flaws: Ugly. Bonds: Military, Family, Adventurer. Occupation: Stylist
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 4000 sp. Tiger eye turquoise (5 gp). 1 Masterwork manacles. 1 Silk rope. 1 Hourglass.
Drogo Atherton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His blonde hair has been sun bleached extensively. He wears a mask on his face.
Personality: He is business-like. He takes instructions and follows them to the letter. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Ploughman job and began his own company from there.
Motivation: He has money and likes to spend it.
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Rich, Religious. Occupation: Ploughman
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 600 gp.
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