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NPC Generator

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Advanced [show]


Drogo Royston, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with grey socks and a vest with buckled shoes. He is portly but not overly obese. His golden hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are violet.

Personality: He has always had a great fascination with Human culture. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Apothecary arts, while his mother instructed him in etiquette, music and courtly manner. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Racist. Bonds: Rich, Nature, Job. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

Drogo Royston, Male Human Bard 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 8 (-1)8 (-1)
Skills Athletics +2, Medicine +1
Senses Passive Perception 9
Languages Common, Terran, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Just what you see.


Social Check DCs


Adam Hayes, Male Human [Permalink]

Personal [hide]

Description: An older man who is generally well dressed albeit a few years behind the times, he is not a threatening figure. He has a long black beard with little hanging trinkets. His blue eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Shepherd born in the past three hundred years. He is obsessed with a lost civilization.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Like his father and his sister before him, after school he went straight into learning to become a Shepherd. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Flaws: Disease, Insomniac. Bonds: Attractive, Job, Adventurer. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

Adam Hayes, Male Human Cleric 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)8 (-1) 9 (-1)15 (+2)
Skills Arcana +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Patrick Marley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has a small bristly mustache and wavy blonde hair. This green eyed easterner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family; and to reunite with his absent father

Ideals: Disciplined, Justice. Bonds: Poor, Attractive, Family. Occupation: Bounty Hunter

Voice: Posh accent

Attributes [hide]

Patrick Marley, Male Human Warlock 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Deception +2, Religion +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 10000 cp. Alexandrite (1100 gp). Fiery yellow corundum (400 gp).


Social Check DCs


Geoffrey Morley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is generally well dressed albeit a few years behind the times. His long red hair is drawn into a two foot long braid. His violet eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the west, but his parents moved at a very young age to the east. In his 15th year, his parents were killed by a drow raid, leaving Geoffrey alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of drow

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Immigrant, Enemies. Occupation: Layabout

Voice: Speaks with lips pursed

Attributes [hide]

Geoffrey Morley, Male Human Monk 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)18 (+4) 14 (+2)17 (+3)
Skills Deception +5, Investigation +6
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Gnome, Ignan
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Trym Addington, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered blue stockings. He carries with him a set of halberds, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is black and curly. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, he prefers to meditate than take action. He is frequently practicing swordplay.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Trym reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Disciplined. Flaws: Addict. Bonds: Military, Slave. Occupation: Spice Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Trym Addington, Male Human Druid 9
Medium (6'1") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 53 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)8 (-1) 12 (+1)8 (-1)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 230 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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