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NPC Generator

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Tim Prescott, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a slight overbite and is overall scrawny. His blonde hair is braided into rings. His amber eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. He receives visions of the future at random moments

History: He was born at the edge of vast forest. He has had some formal singing training, and achieved minor success. He was granted psionic powers by his dying brother.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted, Artistic. Bonds: Rich, Religious, Nature. Occupation: Carpenter

Voice: Slow speaker

Attributes [hide]

Tim Prescott, Male Human Expert 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)17 (+3) 15 (+2)15 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Gomory Blythe, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with grey pants. He is physically well-built. His red hair is greasy and uncared for. He has gleaming, smiling brown eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a great chef.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and he feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gomory Blythe, Male Human Rogue 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)11 (+0) 15 (+2)13 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bernard Moreno, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is typically in his Farmer uniform. His white hair is knotted and matted. His eyes are green and catlike.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Farmer.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Cynical, Hedonist. Bonds: Job, Immigrant. Occupation: Farmer

Voice: Low rumbling, strings words together

Attributes [hide]

Bernard Moreno, Male Human Expert 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 10 (+0)12 (+1)
Skills Investigation +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp. Rock crystal (40 gp).


Social Check DCs


Tim Clare, Male Human [Permalink]

Personal [hide]

Description: This malnourished man very much looks the part of a Carpenter. He has no hair. His brown eyes are slightly larger than normal.

Personality: He will rave to anyone who will listen. He is harsh and unforgiving.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Antagonistic. Bonds: Job, Poor. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Tim Clare, Male Human Rogue 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)16 (+3) 14 (+2)15 (+2)
Skills Persuasion +5, Religion +6
Senses Passive Perception 12
Languages Common, Abyssal, Celestial, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Hugh Dudley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his rapier. His auburn hair is heavily combed to the right. This green eyed southerner is not easily forgotten.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Entrepeneur. Flaws: Sensitive. Occupation: Brewer

Voice: Middle-eastern accent

Attributes [hide]

Hugh Dudley, Male Human Ranger 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)9 (-1) 13 (+1)9 (-1)
Skills Religion +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs

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